Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR

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Testing on a Pico 4

Use a Pico 4 to test changes in Unity editor Hi, I am experimenting with Open Brush unity project and I only have a Pico 4. I tried to use Pico Live Preview to test my changes in the editor in VR, but it doesn't work (no VR headset found when I hit play). Same problem with XR Device Simulator (from Unity XR Interaction Toolkit). ...

Pico controller extension

https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_BD_controller_interaction leaving this here for later, bytedance now have a new controller interaction extension that differs between neo 3 and 4

VR Chat SDK updating to Unity 2022

VRC now has 2022.3LTS in open beta vs 2019.4🙌

Brush texture that always points upwards

Hi! I'm teaching myself how OpenBrush works and am trying for an Aurora Borealis effect, and I'm not sure how to make it so the image doesn't go upside down when I go left to right as opposed to right to left. Also, the image breaks when I try to curve around. Is there a way to fix that? You can see what I mean at the end of the video. I'd be happy to share the brush if anyone's interested, and explain how I got to this result. Btw, I've been working on Unreal Engine up until now, so Unity is a...

Overriding Undo

Hi! I am new to open brush, I am trying to find action maps of xr controls but i am unable to find that. Can you please tell me where can i find that?

Create a unity package without including the whole of OB Toolkit

Is it possible to create a unity package for an asset created with open brush without including the entire OB toolkit? Can you package just the scripts and materials for specific brushes used for the asset?

Why would a widget not be grabbable?

hmmmm, any tips on why a widget I've made isn't grab- and movable? 🤔

Animating in strokes like in the intro scene

When a sketch is loaded in TB/OB and animates the pieces being created, is that done with a script? Trying to recreate that

UI interactivity

Hello! is there any way i can make a ui button interactable to open brush controller?

Drawing with the wand

Hi y'all. I am trying to implement a feature that allows for strokes to be generated from the wand hand too (using a custom separate pointer). I am currently using an older version of Open Brush that does not allow for multiple pointers to generate strokes at asynchronous intervals (in respect to both hands' trigger-pulls). My question: Does anyone know if there has been any changes to the newer version of OpenBrush (2.+) that would interfere or possibly make implementing a feature like this eas...

Open Composite on Linux

integrate open composite in Linux builds so openbrush is OpenXR there too

Scaling down the XR rig

Hi! I have a question!! is it possible to scale down open brush xr rig? cause i have tried that and it was working but the controllers are big and and was at the same height as it wasbefore. please help!

Error: Component GUI Layer in Main Camera for [...] is no available

Hi guys. I get the following error when I open up the unity project Component GUI Layer in Main Camera for Scene Assets/Scenes/Lighting/Lighting_Bust.unity is no longer available. It will be removed after you edit this GameObject and save the Scene. ...

Open Brush Eye Tracking

Hi all I'm testing if I can use the openbrush environment for a research project. I need eye-tracking data, so I'm using a pico neo 3 pro eye as a VR headset. Usually you need to adapt the XR origin to get started. I'm kinda lost on how to look at the XR origin in OpenBrush. Am I correct stating that the camera and the controllers are separated? Can this be replaced by one standard XR origin, or are there too many things relying on each other?...

Importing 3D models as custom guides?

@andybak did you guys finalize a way to import 3D models and make them custom guides?

Can you turn off the intros of the open brush and move straight to the new sketch?

hi is there a way i can turn off the intros of the open brush and move straight to the new sketch funcitonality

Is it possible to use open brush in a brush in the same scene with physics?

hi is it possible to use open brush in a same scene where i can do physics stuff like shooting bullets reloading and all other action stuff

Teleport on uneven ground

hmmm... looking at the teleport tool, it would seem that moving around non-flat ground isn't quite supported