Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush / Tilt Brush - the VR painting app for (nearly) all platforms.

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Exporting camera path

Hello! I have a question. I modeled in OPENBRUSH on my QUEST2. When I want to export my camera path, I don't understand how to do it. Yes or if I have to have modeled in the app that opens in Steam when I connect to the PC? Because that seems like another version and my models are not there. Do you understand the problem I have?...

Open Brush > Blender > Unity

Hi, how are you? Do you know if it is possible to export an object from Openbrush so that it can be imported into Blender to animate it and from there take it to Unity with the animation?

Unity Render Pipelines

Hello, My name is Lucila, and I am from Argentina. I am designer of image and sound, and actually I am working in a short film with openbrush and Unity. I have a question of the better workflow. Do yo know how made a render in Unity? What type of package render pipeline do you use? I tryed to use URP and HDRP , but the shaders didnt see good....

URP materials missing

Hi all! I was importing my models into my Unity URP project with the experimental open brush toolkit installed but some of my brush material(s) seem to be missing.. is there anyway I might b able to fix it? (brushes w/ missing material are Disco, DiamondHull, WigglyGraphite)
No description

Audio reactivity in unity

Can [TiltBrush Audio Reactivity].prefab be used to link sound and Brush by assigning music? If so, how do I use it?
No description

Hi guys I m looking to use Open Brush

Hi guys, I'm looking to use Open Brush materials and shaders in Unity for objects that were actually made in Unity - but I've had limited success. Is there a particular way Open Brush assigns materials to the gameobjects which could help with this?

Animating strokes in Blink

I’m wondering if this is possible as well. I’m using models in blink ar and this would be amazing if it is possible

Can't drag glb into Unity

I have the sketch exported as a glb, in my Unity assets folder and with the SDK installed, but it won't allow me to drag it into the heirarchy. What could I have missed? Do I need to convert the file type in Python?

not to deviate the actual subject but

not to deviate the actual subject, but you might want to check your keyboard settings, as you are using backticks: ` instead of apostrophes: '