Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush / Tilt Brush - the VR painting app for (nearly) all platforms.

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Align Mirror to Center for all standard environments

The Dress form environment in particular is not centered to the object when calling the mirror function.

Replace Tiltmeter with concrete poly stats as a toggled real time overlay.

To be able to see these stats as an optional overlay in real time would be helpful in determining what parts of the sketch are expensive as well as what changes occur numerically when we use the decimation levels in game.

Addition of Self and Cast Shadows to 3D Models in the Quest 3 Standalone Version of Open Brush

Hello, I'm a drawing student and find it extremely useful to import 3D models into Open Brush for practice. However, I would like to ask if it would be possible to add the functionality of self and cast shadows to the imported 3D models in the Quest 3 standalone version of Open Brush. This feature would be of great help to me and other drawing students, as it would allow us to better visualize shapes mentally and develop a greater sensitivity to how shadows are cast on models. Drawing on a “real sheet” with these visible shadows would greatly improve the quality of our practice and learning. To draw on a real sheet, I keep the headset slightly raised to have enough space under my nose to see the entire sheet of paper and the pencil. This method allows me to effectively integrate traditional drawing with virtual reality. Currently, there is a function that allows rotating two light sources around the models. Integrating this with self and cast shadows would be truly amazing. Having a primary light source (like the sun) would make it perfect. I would be very grateful if this feature could be implemented in Open Brush. Thank you very much for your attention and for your continued work on improving this fantastic tool....

Spout connection to the Spectator

I would really love a spout out put to the spectator view but lack the understanding to know where this goes in the coding. This is a Klakspout for untiy. Is there Any way we can add this to Open brush ? https://github.com/keijiro/KlakSpout/?tab=readme-ov-file I lack the coding chops to understand where this goes....

Delete all but visible layers

I am using the beta and have about 130 layers I’m working with and it would really be nice if there was a way to delete every layer except the one I am working with so that I can export to 3D. I seem to have issues with deleting layers individually for some reason they still show up when I exit and re-enter the file

Dynamic occlusion

https://www.youtube.com/watch?v=rzbwWZHgZt0 I'd like to be able to see myself or other objects overtop of my art in app...

Better movement while a sketch is being loaded (drawn)

When loading a sketch, while it is drawing itself all the tools are disabled, except for the grip buttons (to zoom in and out, and somewhat move) and the Quick-Load button (for skipping to the completed drawing). If you want to see other sides of the drawing, it's a bit of a hassle to use the grip buttons and move around the scene. However, if the Flying button was turned on, then it would be much easier and more intuitive....

Please bring this app to Playstation 5 and PSVR2

Two years after PSVR2's launch, there is still not a single creative app on it. No sculpting, no painting, nothing. Open Brush needs to fill that gap. I'm getting desperate....

Toon Brush without Cell Shading

The Toon Brush without Cell Shading would be great. The brush "Wire (lit)" is quite similar but not as vibrant.

More Movement Options

The ability to move around using the sticks while holding only one grip button. The left stick could move the user around based on the head position, and the right stick could control the scale.

Enable Steam launch options menu for flags DisableXrMode and EnableMonoscopicMode

STEAM has a launch options menu for exe Flags for example vr 🦸 and nonvr 🥞 launches of vrchat. 🫠 haven't found the documentation page of this because users can add these to the launch options of stuff themselves to steam....
No description

Fast load on all stamps

It would be great to be able to see the stamps immediately instead of loading them one by one to find the stamp you’re looking for. Maybe a screenshot of the object could be captured when saved and loaded instead to save on performance if loading causes issues.

Export visible layers only option.

an option for Exporting visible layers only.

Colorized Transform Panel\indicators

see attached image and display of 3d arrows in front of player in their direction shown when pointer is over the lock icons show direction arrows and circles for rotation. or could show these as a unified gizmo when the panel itself is gripped....
No description

The ability to join/hide selected guides

Sometimes we have to work with multiple guides at a time. It would be great to be able to select certain guides to join and select to hide individual or grouped guide objects.

Teleport vantagepoints: Saved last teleport scale\loc\rot

I keep going around changing my scale to go around and it it hard on the hands doing all that gripping. If i could set a steamvr like teleport circle that i could place, like an alternative to the teleport feet that would allow leaving a way back into that saved location\rotation and user scaling....

display count of objects in layer name text as Suffix

if empty 0 or (empty) , if not empty could display the number strokes, images in the layer wouldn't actually have to be in the name just displayed. (too often having to toggle visibility to see if the layer is empty because I unknowingly moved or squashed etc.)...

Dropper Alt to switch to layer

If the dropper can sample from any layer to change to the color and brush, then it should be able to switch to the layer that the stroke is on. Alternatively, the dropper could be able to tell you which *%&$^#% layer the stroke is IN....

Replace "Clear Layer" and "squash" buttons in the layer menu with move layer up and down.

❌ 🗑️🔁 = ⬆️⬇️
primarily I want to disable the "Clear Layer" and "squash" buttons in the layer menu, as they are too close to the visibility button 👁️ which I am often using and those function can still be accessed within the layer button menu....

1€ Filter (One Euro Filter) for selected object (translation) moving.

When I have a selection and am moving it around I would like to hold down the trigger or toggle simple 1€ Filter (One Euro Filter) of the translation and rotation of the object that i am moving around. because it is impossible with the tracking tremor to get things pinned in the correct spot....
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