andybak
andybak
Eraser tool should work on images, videos and 3d models
The "throw away" gesture isn't always intuitive for users.
1 replies
"Merge Strokes" should also have an option to merge images and 3d models
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1 replies
Add obj import support for Quest
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2 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 7/30/2024 in #open-brush-bugs
Invalid config file can cause issues with export
2 replies
duplicate layer
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8 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 5/15/2024 in #open-brush-bugs
Transparent brushes aren't visible in passthrough mode on latest beta
30 replies
3d Model previews get messed up when you switch tabs in the Media Library
I initially thought this was introduced by the new folder browsing feature but it happens in 2.7 release also. Appears to be Quest only but I can reproduce it in the editor by switching to Android as a build target to Android.
2 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 3/18/2024 in #open-brush-bugs
Merging one sketch into another causes issues if the total number of layers exceeds 7
The UI doesn't allow you to access anything beyond the 7th layer
2 replies
Prevent selecting camera path unless camera path panel is open
This makes sense. I just wonder if the camera path should be entirely invisible if the panel is closed. Is it confusing for the user to have something visible that they can't select? Especially when combined with the inability to grab things not on the current layer (another separate request that I'm considering) i.e.:
I can't select this. Is it because it's on a different layer? Is it because the right panel isn't open? I'm confused! Help!
Making anything that's visible unselectable needs to be carefully thought through if we are to avoid confusing users.
5 replies
Support export of Point Clouds
The current exporter doesn't include any 3d models in the exported file. A new exporter is being worked on but in my testing it doesn't handle point clouds. More investigation is needed but this is a place to record and discuss progress
3 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 12/4/2023 in #open-brush-bugs
Keijiro Brush Renders all black in current beta
Removing LOD 400 from the shader seems too fix it.
7 replies
Color Jitter / Color Cycling etc
We currently have several features that overlap in functionality:
10 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 11/3/2023 in #open-brush-bugs
Exporting from the command line isn't working
Reported by @n1ckfg
1 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 9/13/2023 in #open-brush-bugs
Renaming bug in beta
1. Open one of the featured scenes 2. Modify it 3. Save it as a new scene 4. Try and rename it The keyboard doesn't appear.
1 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 9/13/2023 in #open-brush-bugs
Jitter seems broken in the beta
Just tested on Quest latest. Will do more tests shortly.
3 replies
Improved UV coordinates for Hull brushes
@zandyxr has reported issues with some hull brush UV coords for some workflows.
62 replies
Named Groups / Saved Selections
3ds max has always had a feature to quickly save the current selection to a list and give it a name. It's something you use all the time and it enables quite powerful workflows.
2 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 7/22/2023 in #open-brush-bugs
Deselect mode on a layer shows all geometry in layer
Reported by @vr_rosie
2 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by andybak on 7/22/2023 in #open-brush-bugs
Some layer UI buttons react to lighting
Reported by @vr_rosie
2 replies