Open Brush, Open Blocks, Icosa Gallery

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Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush / Tilt Brush - the VR painting app for (nearly) all platforms.

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Changing Panel names

How do I change the name of the Panel Manager element?
No description

Documenting import/export workflows

Testing various import flows, and this is an error (similar) I've run into several times with glb and gltf files. I assume the issues are with the exporting programs, but am curious if this is something we can catch and assign (looks like it may have to do with scaling) is not valid. Input localScale is { Infinity, Infinity, Infinity }. ```Transform.localScale assign attempt for 'LocalFile:03ModelerTests/DoNotImportGLTF/03ModelerGltf/GLTFQuadsUVVtxLinearInstances.gltf(Clone)' is not valid. Input localScale is { Infinity, Infinity, Infinity }....

Localization and addressables

Is there a way to disable localization once and for all ? (I had to delete the addressables used in Open Brush and add my own addressable groups from my other project because I have no idea how to join the addressable groups)
No description

Testing on a Pico 4

Use a Pico 4 to test changes in Unity editor Hi, I am experimenting with Open Brush unity project and I only have a Pico 4. I tried to use Pico Live Preview to test my changes in the editor in VR, but it doesn't work (no VR headset found when I hit play). Same problem with XR Device Simulator (from Unity XR Interaction Toolkit). ...

Pico controller extension

https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_BD_controller_interaction leaving this here for later, bytedance now have a new controller interaction extension that differs between neo 3 and 4

VR Chat SDK updating to Unity 2022

VRC now has 2022.3LTS in open beta vs 2019.4🙌

Overriding Undo

Hi! I am new to open brush, I am trying to find action maps of xr controls but i am unable to find that. Can you please tell me where can i find that?

Create a unity package without including the whole of OB Toolkit

Is it possible to create a unity package for an asset created with open brush without including the entire OB toolkit? Can you package just the scripts and materials for specific brushes used for the asset?

Animating in strokes like in the intro scene

When a sketch is loaded in TB/OB and animates the pieces being created, is that done with a script? Trying to recreate that

UI interactivity

Hello! is there any way i can make a ui button interactable to open brush controller?

Scaling down the XR rig

Hi! I have a question!! is it possible to scale down open brush xr rig? cause i have tried that and it was working but the controllers are big and and was at the same height as it wasbefore. please help!

Error: Component GUI Layer in Main Camera for [...] is no available

Hi guys. I get the following error when I open up the unity project Component GUI Layer in Main Camera for Scene Assets/Scenes/Lighting/Lighting_Bust.unity is no longer available. It will be removed after you edit this GameObject and save the Scene. ...

Open Brush Eye Tracking

Hi all I'm testing if I can use the openbrush environment for a research project. I need eye-tracking data, so I'm using a pico neo 3 pro eye as a VR headset. Usually you need to adapt the XR origin to get started. I'm kinda lost on how to look at the XR origin in OpenBrush. Am I correct stating that the camera and the controllers are separated? Can this be replaced by one standard XR origin, or are there too many things relying on each other?...

Importing 3D models as custom guides?

@andybak did you guys finalize a way to import 3D models and make them custom guides?

Can you turn off the intros of the open brush and move straight to the new sketch?

hi is there a way i can turn off the intros of the open brush and move straight to the new sketch funcitonality

Is it possible to use open brush in a brush in the same scene with physics?

hi is it possible to use open brush in a same scene where i can do physics stuff like shooting bullets reloading and all other action stuff

Open Brush UX thesis

@andybak regarding the theme of my thesis: It's generally about how a more centred position of tools could influence the workflow of the user in VR drawing apps. For a case study, I have to analyse how the UI in OpenBrush is structured. And based on this, research papers/literature and a little survey I have to formulate requirements for a prototype UI. After that, I conduct a small study with A/B testing at my college. I doubt this is valuable research for OpenBrush specifically though. And if I may post the link to a small survey? It would be a great help (to impress my professor)...

Mac/ iOS mono port

@andybak Starting Mac/iOS port thread