Layer merging discussion

Partial report because I'm still trying to fully understand this and the workarounds.. is complicated to troubleshoot as a user Layers Merging (import sketch) 1. New sketch always imports at main 2. This is a problem if the incoming sketch has multiple layers 3. My best success has been in moving the other components to new layers and importing, haven't extensively tested combining two multipart sculpts for reasons discussed next Older sketches, especially if they involve nested groups (pretty sure this is the cause) :: works with select all, but selection breaks when selecting components Salvaging 3. Saved as a new sketch (to incoporate layers) 4. select what can be selected move to new layer 5. Save 6. Return to step 3. Usually these can be broken down and eventually made salvageable (I think this is usually possible) Probably depends how many times the strokes were grouped inside of groups Does seem to have more trouble with hulls, I've had to discard them Still working on a fairly complex sketch, to test this further.
With any luck it will actually remerge once the various layer subgroups are identified and broken down
4 Replies
andybak
andybak11mo ago
I'm slightly confused by your mention of nested groups. Open Brush doesn't have nested groups. You can't have a group within a group as far as I'm aware.
AncientWorlds
AncientWorldsOP11mo ago
You can group brush strokes and then put them in a larger group?
When you ungroup those groups appear to remain intact, or they used to.
I think it's preserving that information somewhere When you ungroup, you have to sweep through until you find the original group so that you can ungroup it as well. Maybe this has changed, I'm mixing old and new stuff, so that's possible.
If that's gone under the radar, could explain some of the problems we're having. Will take a closer look at it tonight
andybak
andybak11mo ago
Odd. I haven't actually tried it but my recollection from the code was that groups were just a single level. Let me take a deeper look. Basically each stroke is assigned a number representing it's group. I'm not sure how it could support nested groups. Maybe I've overlooked something. OK. Try this: 1. Draw a few strokes. 2. Select and group them 3. Draw a few more strokes 4. Select and group them. 5. Select both groups and group it. 6. Deselect everything. 7. Select the single big group and ungroup it. I get individual strokes. i.e. the first set of groups wasn't preserved.
AncientWorlds
AncientWorldsOP11mo ago
Ok, I need to look a bit deeper at this. Want to make sure none of these involved: mergers, brush stroke models, scene imports, older versions.
I know I've run into this before many times, will have to isolate the specifics
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