Open Brush, Open Blocks, Icosa Gallery

OBO

Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR

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Using the Quest Standalone when you're only familiar with PC VR

Alright New headset is apparently online and working now (Quest 2).
Don't have a usb-c port, so pretty unclear on how this thing actually works since I almost never used it. Unclear how it's loading, have both bluetooth and wifi active, no idea about how airlink works or if it needs to be set up somewhere or if its automatically on when bluetooth is active.
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Open Brush into OBS

I want to move my OpenTilt image into OBS and then video the image moving in 3 dimensional rotation. If this is Not possible, maybe Blender has a built in camera for the same purpose. I would appreciate suggestions.

Snapping to points only

hey is there a way to make it so your brush snaps to the grid points always and not imaginary lines between them?

What types of shaders does Open Brush use?

What types of shaders does OB use? Vertex? I’m using basic brushes, not particles for AR and some look great others not so great.

How to add Skyboxes

hi:) can anyone answer this? how to add skybox?

Quill vs Open Brush

Anyone tried Quill? What is the difference between that and Open brush feature wise?

Freely draw and erase with Open Brush

I wanted to ask if Open brush ahs a way for me to freely draw and erase?

Toggling left handed mode on Pico

hi version 2, as its the only one that has passthrough for pico, but there is no left hand toggle in settings menu

Twitch Chat Overlay support

I've uninstalled / reinstalled, I've verified the files, the Twitch overlay works in Tiltbrush, but not in Openbrush and the information in the config files is exactly the same. Then I tried just including the Twitch infomation in the OpenBrush config and that doesn't work either. What's going on here? Is OpenBrush just not supporting Twitch IRC at all? Because if that's the case, please tell me so I can stop trying to fix something that doesn't work in the first place. I've been at this for t...

Problem with Unity SDK

Yes i am. Is there any way out?

Hey Andy

Hey Andy! 1. Our final projection will be 4:3 ratio – 3200x2600px – so that would be ideal. If we can only export in 16:9, then a standard 5k (5120x2880) would work. If we can’t go that high, then let’s have 4k (3840x2160) 2. The plan is to pre-make all the visuals for now, so exporting a pre-recorded clip is ideal! 3. I like having the brush pointers and controllers, but preferably not the palette panels with the text. That way I think it'll look really clean, and be able to focus on seeing the painting happen....

hello there does anyone know where i

hello there, does anyone know where i could find tilt sketch file format examples, which i could show to our students at University. So they can view them in the headset?

I would like to create a tool that gives

I would like to create a tool that gives animation to written objects. Do you have any examples of trying to develop such a tool?

For example to express water

For example, to express water horizontally, I draw with the cube guide aligned horizontally. However, it is not possible to level the guide accurately. The tilt brush was applied with a snap at a certain angle, so it was easy to level it. The same goes for the mirror tool.

Hei Now I remembered what I was supposed

Hei! Now I remembered what I was supposed to ask a week ago! When in OB, can I access desktop with controllers, or do I use keyboard? Now that it's OpenXR the Steam-button of the Reverb-controllers doesn't work anymore and it got me so confused 🤣...

Locomotion

@andybak Sorry I wasn't sure how to ask. I think SDK is actually too broad a term because it seems like pretty much any tool kit of any kind can be called an SDK. I've been looking around trying to see if there is an interaction kit that can help create movement like the fly mode in Openbrush. I may have to stick with a more basic idea though. It's starting to look like movement like that is way beyond my understanding.

Exports don't contain reference images

thx for the reply - media library on headset? yeah for sure. but what about unity? I need to see them in there..

Sculpting Chat

which dev channel would that be