Open Brush, Open Blocks, Icosa Gallery
Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR
JoinOpen Brush, Open Blocks, Icosa Gallery
Chat, contribute to or get help with Open Brush, Open Blocks and Icosa Gallery. Open source creative tools. VR & not-VR
Joinopen-brush-bugs
open-brush-feature-suggestions
open-blocks-bugs
open-blocks-feature-suggestions
icosa-bugs
icosa-feature-suggestions
open-brush-chat
archived-feature-requests
archive-open-brush
open-brush-dev-chat
open-brush-multiplayer-dev
archived-support-and-bugs
icosa-gallery-development
icosa-chat
web-import-export
unity-import-export
streaming-and-mr-capture
open-brush-plugins-api
open-brush-ux
various-import-export
open-brush-beta-testing
open-brush-animation-dev
open-brush-localization
open-blocks-chat
open-blocks-dev-chat
open-blocks-beta-testing
open-brush-multiplayer
announcementsš¢
Add stable diffusion to OpenBrush, (for texturing or otherwise)
Drawn objects save to internal library
imperial option added to ruler measurements
Store mirror positions
Probably want the position when the first line is drawn saved by default You could switch saved mirrors by cycling through the positions...
You Tube URL added to scene to save fps in game.
Add camera path and dolly recording option.
Object Paths Similar to Camera Paths.
Fleshed-Out Monoscopic Mode
make group selection into guides
When exporting, allow the option to split meshes by color as well as brush type
Camera path animation exports
Custom Brushes
Preview picture of exported pieces as saved models
Export Options
The ability to animate with scripts
Change photo and vid resolution in the UI
wireframe overlay for unlit brushes.
Imported objects as guides
Point and Directional Lights that can be placed in the scene