When exporting, allow the option to split meshes by color as well as brush type
and increase the number of polys by brush stroke type
3 Replies
It is currently not accurately splitting different colors with the same brush type in exported models. Materials will apply to all and cant be separated in post.
a workaround, if it helps: I've had some success separating in post using Blender.
Ive been able to separate and edit geometry regardless of the material. I've been using edit mode on a stroke (or series of strokes) and using the 'separate' (default hotkey 'P') key, been able to make post-painting changes to strokes, materials, and even geometry. it's not pretty, but it's possible.
Thanks so much for the suggestion @captaincullen . Will give it a go