The ability to animate with scripts

The art generated esp with api would be perfect to use to animate in game with simple scripts to create loops etc in the scene. Even if it’s a basic 360 lathe type loop to rotate a model or the ability to use different layers, to make certain things increase/decrease in size, explode, dissolve, fade, and change colors. To be able to export those scripted animations in unity would be the icing on the cake.
2 Replies
andybak
andybak2y ago
I think this might already be possible to some degree - at least for layers, imported objects and images. It's on my list of things to try out. I added the logic to move layers and save that to the sketch file.
Zandy
Zandy2y ago
Omg that would be awesome Andy!🤩
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