Open Brush, Open Blocks, Icosa Gallery

OBO

Open Brush, Open Blocks, Icosa Gallery

Chat, contribute to or get help with Open Brush / Tilt Brush - the VR painting app for (nearly) all platforms.

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Error Message still referencing Tilt Brush

Creating 360's and started a new one before the last was complete. Not sure if you wanted to change this or not due to branding.
No description

3D Printing Brush Error

Official Beta: 3D printing brush on export (GLB) is showing pink in unity, brushes not combined and listed as: Hidden/Internal/ErrorShader as brush type. If I change the brush type to Brush/Diffuse/DoubleSided it shows properly. However, not all of the 3D printing Brush strokes are showing in Unity.

Imported Models no longer exporting with sketch

Using the official OB beta, models you import into a scene no longer export with the sketch with GLB

Open Brush is Crashing Steam

Steam very regularly crashes while working in open brush and I never experienced this before. Any tips would help.

App lab experimental - Keijiro Tube and 3d Printer Brush

(experimental brushes enabled) default app lab install, quest 2 standalone Keijiro Tube produces a black brush 3d print brush (from black background and possibly others) when used changes the lighting or scene background radically changing the color scheme....

Mylar issues

Imported models as glb into unity for VRC. When in scene mode mylar looks fine when using the mylar unity package to apply the material to the model to make it tapered as it should. As soon as I go into game mode, it balloons up. I reinstalled the OBT and the mylar package after, same issue. Tried to reimport the model and get a broken glb (paper icon) and the model doesnt import anymore. Weird thing is, the mylar brush was fine for some models but not others. All glbs no FBX. First pic S...
No description

Sloppy pointer

Been noticing that the pointer is no longer accurately selecting items within a menu or dont work at all using several clicks. Not as accurate as before. This happens on the official release and beta as well. Occurs most on pop up menus within (rebrush, etc)

Controllers are disappeared

After returning from passthrough mode, or taking off HMD and coming back to open brush, controllers are disappeared or miscontrolled. on Quest 2 standalone and Quest Link. version: 2.3.0, 2.3.52 beta...

The video camera function not working in the OB

Hi all, I am very new to Openbrush and Discord, please pardon me if I am on the wrong channel. I am using Oculus 2 and I am not able to locate the video camera function in OB. I want to take a good-quality video, not screen recording from Oculus. Also when I took snapshots, gifs, and auto-gif, they turned out to be completely black when I extracted files via Sidequest on my Macbook. Any kind soul can help me solve this issue or explain to me what I should do? Thank you very much....
No description

Waveform FFT not showing when exported to Unity and SDK/Toolkit

For some reason waveform FFT isn't showing in unity when using assets that use this brush. Almost as if the emmission gain is too low?

GLB creates multiple groups instead of combining like brush types

Encountering issues importing into unity for worlds. When using a GLB, there are too many nodes so I have to group like brush types in Blender to reduce draw calls. When you correct this issue in blender and export as a glb, it's a broken file and all of the special particle brushes (embers, smoke, etc) break. Can't use FBX anymore with particle brushes because they cause artifacts and the brushes dont appear or work as they normally do so GLB is really the only option to get all brush types...
No description

Snap to Guides interferes with models and parts of sketches.

Slight problem withthe snap to guide. It interferes with models and sketches as well where it will randomly snap what you've created to the guide when you dont want it to. It might be helpful if we can select brush strokes and take the snapping ability off on a toggle like a magnet icon so you can still use grids to create an art piece and not have to toggle guides off because other things are snapping to them as well.

corrupted/pixelated 360 video

hi:) can someone please help with a solution to this issue? the 360 video render is extremely pixelated and seems like the file is corrupting. i have tried with 2 different video recordings on 2 different PC systems, and still get this error. is there a simple fix? the snapshot above is a still from today's test run. i used the same base file that had successfully rendered this music video last year. https://youtu.be/07gwVVYoyOw...
No description

Controllers/Hands disappear using Quest 2 Link on PC

anytime i take the headset off for a second, even if i pause in the oculus menu first, even if i tap the power button to make the headset sleep and turn it back on immediately, the controllers disappear and i have to force quit and restart the app🥲

Deleting saved colours

Not able to delete the colours from the bottom row, after saving seven colours in colour panel, only the top row works for deleting.

testing

/channel-settings

Wind brush not working with the latest OB Toolkit

Shader is not being applied on glb import and you can't manually add it either.