also, any error in the output log? I
also, any error in the output log? I know of this error, but have never been able to consistently reproduce it
Spline UE
Good Morning all
I discovered by mistake that spline from Unreal engine is working with a dash
that's give chance to draw accurate spline without curve to scatter
this tool already built in UE...
My main question about Spline That s how
My main question about Spline .. That's how to draw a straight line or snap specific area to make scatter on it without wrong draw far of area I want it?
Spline vines tutorial
Hello Guys
I see this Tutorial first time now
please if we have some more tutorials how to use spline by Dash to make like this in Picture
it's amazing
Thanks...
inhouse prefrabricator
I suggest having an inhouse prefrabricator? Like we can drag and drop meshes to a Ui, add remove stuff, randomize their content, then we can drag them to the level, or we csn scatter them as blueprints once its supported
We don’t have any distance culling tool
We don’t have any distance culling tool/option at the moment sorry 😅 do you have a specific workflow in mind we could optimize?
hi how do I come back from vertical mode
hi, how do I come back from vertical mode to horizontal menu?
Do you plan collaborating with unreal
Do you plan collaborating with unreal engine speed level designers or artists? It would be cool seeing them use dash for ue hehe
Just out of curiosity can you send a vid
Just out of curiosity, can you send a vid of what you're trying to do step-by-step @dormant_carnivore
Another question my Dash bar doesn t
Another question: my Dash bar doesn't show the context menu on the left hand side of the Bridge icon, as appears in the video (or I did something to hide it). I can't edit anything. For example, I tried to change the scattering properties (followed exactly the steps in the video) but I don't see the button to do it. Any hints? Thanks!
Adnan getting can t request Trial for
@adnanchaumette getting can't request Trial for this email address.
Anyone know why it constantly makes
Anyone know why it constantly makes changes to the maps Json? like every 20 minutes its saying a change to a source content file has been detected
Scatter questions
Hi,
1) can we use this directly with a landscape layer?
2) can we use a sort of mask texture for the masking part? so that we can generate meshes and areas without mesh based on alpha?
3) instead of actors or meshes, can we use existing layers (tabs?) of the surface scatter as the target for a proximity? So that we dont have to manually add objects for the proximity to check. Like if I have a layer for trees and i want grass to spawn near it, i just click/link the layer for such tree so that it includes all trees under that layer. ...
Hi Lickapig 8279 Dillpickleschmidt 4318
Hi @lickapig @dillpickleschmidt ! Sorry to hear about the issue, this is the first time I've seen something like this 🤔
Lemme tag our landscape folks, they'll investigate this and get back to you both asap 🙏
@seulementenfrance @spatiotemporal...
so after trying it seems graphnn does
so after trying it seems graphnn does not support static mesh foliage. hmm.. going to have to figure out a different way.