No tool edit icon visible
thank you! found it in active tools, but for some reason the icon doesn't appear (also when active tools is closed).
65 Replies
Creating a thread so we can get to the bottom with this issue 🙂
Could you record your screen while doing these steps ?
1. Make sure the UE output log is open and visible on the video
2. opening the path scatter in the list that is related to the trees on the picture
3. adjusting some parameters in path scatter
4. click anywhere, and then click the trees again
5. Close the Dash bar and re-open it, then try selecting the trees again
Sure. Here you go
awesome, thank you. Could you try two more things,
1. Create a new path scatter, and see if that gives you the icon
2. Try a Surface Scatter and see if you get the icon for that
Thanks! Let me talk with our Devs and get back to you
Thanks 🙂
two last question, have you tried saving and re-starting UE? And what UE version are you on?
I was just about to do that. I'm on 5.3.2
perfect, let me know if that helps 😄
re-opened the project. now when i click on the scatter i get the instance variation icon
same for the path scatter
interesting! I will let you know when I have some ideas from the devs. But another thing you can ofc try, is to re-install Dash
@pbrgle1 Are you getting any errors in your output log whenever you select some instances?
No
I removed all the tools and made a new scatter
and now the icon is here, but is the red icon also supposed to be there?
yeah the red icon is where you'd set color variation when scattering.
the workflow is a tad convoluted atm, we'll refine it in the next update 🙂
Nice. How do i get the materials icon to appear?
I'm using megascans trees in my scatter and don't get this icon
probably need to have the material setup in a certain way?
yeah that's why 😦 our custom materials are applied on all regular megascans assets, but not the trees I'm afraid.
We're looking into ways to make our materials global, but as you may have noticed ,the tree materials on Megascans are quite heavy/bloated for tons of specific features.
oh ok 🙂 good to know.
I hope the icon quirk was a one time thing because the solution was to delete all tools. If the scene was already developed and the issue appeared later, it would suck if had to delete everything to get the icon back 😅
indeed 😅 this is the first time we see such an issue, and I've got no clue what's the cause tbf. I would suggest to uninstall Dash (from the regular Windows uninstall panel) then reinstall it, just to be 100% sure that this wasn't the cause. Also be on the lookout for any weird error 🙏
Will do. And i'll let you know if i notice any patterns if this happens again more often.
it happened again, but lsightly differently. Now the scatter is no loger in the active tools.
some scatters disappeared, some remain
@spatiotemporal any clue what could be causing this? No idea at this point 😕
question, what are you scattering?
megascans rocks and grass
i meant what are you scattering ON
oh, meshes
is it also megascans stuff?
nanite meshes
with displacement
if this is relevant...
tbh it shouldnt matter in a sense as the tool would get deleted(gone) in 2 cases:
you either delete the output of it(the instanced meshes generated), even if you redo it's gone
other is: either corrupted file on disk which should corrupt all others or removal(but you have to say confirm it, so its not easy)
hmm maybe it's datasmith... i'm using datasmith for rhino -> unreal and i re-imported the file a couple of times
i dont think it should be a problem as it's an input, not the output of the tool
Perhaps datasmith meshes have some custom data, or are blueprints, due to some livelink requirements between UE and Rhino?
i'm not using the live link. i export datasmith files from rhino and import manually
it's more reliable this way
he's still not modifying the OUTPUT of the tool, which is an instancer
the only thing I can think of it is that it was deleted once accidentally
Nah he even redid the thing a few times AFAIK, still the same issue.
hmm so if you delete and undo, the tool doesn't come back
there's also one more thing, you are using cesium as I see... I dunno if they are modifying tags themselves
yes
i don't recall deleting and re-doing, but that could be it
(in the works)
also could you check this guy
search for tags on the Actor generated:
Can you consistently reproduce these problems? If so I would be available for a call and we could track this down :^)
2nd time this happened now. it may have been a delete and undo, but I don't think so. i'll let you know next time it happens and then we can have a look if you wish
compared to yours, my tag is on index 0, if that's relevant?
It doesn't matter where it is, but it's usually on index0, I just had something there beforehand
it would matter if it was missing
it is normal that all scatters are numbered 0?
yes unfortunately, for now 🙂
ok, thought this might cause some conflicts 😄
any way of copying settings from scatter to scatter?
or saving presets?
presets not yet, copying no, but that's a good idea that's relatively simple to implement
i also noticed the proximity mask gets less accurate the more surfaces i add
I don't know if we schedule a hotfix(soon there's a new release), but I'll check this
so i would like to have multiple scatters with the same settings
Yes, Proximity's problem is fixed in the new Surface Scatter(which comes next release), it was for different purposes and sort of stayed
good to know 🙂 any estimate when the new release will be out?
i'm still on my trial and i see huge potential in this tool, but these little quirks are making me question if it's woth 200+€ (for now).
Next version is coming end of next week 🙂
When does your trial expire btw?
We can extend it for the month January, just to give you more time to play with it when you come back from the holidays 🙂
DM me your license email, and I'll handle it
that would be awesome 🙂
btw for now what you could do instead of presets or copying is linking them together, there's a mini tutorial here:
https://discord.com/channels/826908885024636989/1154397483041042442/1171784245925130322
Will the update work with current projects using Dash?
it expieres in 12 days (just started using the tool) 🙂
wow this is super useful. It is a bit difficult to find these guides/tutorials. They are a bit scattered (pun indended) between youtube, discord and the website.
yeah we're looking into ways to make it all easily accessible in Dash; will share more on that soon! 🙂