Licensing Question
Hey guys, I need some info on licensing for a studio. I run my freelance license and on most project been fine running on my own system. However I am getting asked to work on more projects with studios with walled networks that donโt allow any internet so would need a different license. Have you got a model that for these scenarios I can share pricing for
Road - StreetCurbs
In the road tool is there any way to include Street Curbs on the side of the roads? I tried to use the same curve I use to create the road but it doesnt push the road properties.
Quixel Through Fab
Hi everybody โค๏ธ First, thank you to Dash team to work on this amazing plugin. It is only in its infancy and there is lot of limitation in certain features, but it is already super powerful and a huge time saver for sure. I can't wait to see what the future will bring !!
I would love to have your help on the recent change that quixel & fab brang. Dash material edit and material blend works with my former quixel library that is on my drive, but for new materials (QUIXEL ones) that are added straight in the content browser by the inside FAB plugin, dahs doesn't work. I know that for now it works only with megascans and polyhaven, but these materials added from fab are still quixel right ?
So what workflow do you recommend to use our quixel claimed library that is NOT on the local drive ?...
good morning ๐
good morning ๐
Quick newbie question, please : is it possible to add other folders than "Content" to add assets ? for example, I have several separate content plugins folders (for example, my own sandbox) that our CTO wants us to use for our tests (especially because it's not in the Revision Control / Perforce scope). How can I add my Sandbox folder to Dash Content Browser, please ?...
Tag limit problem
I'm confused about something. I bought the Freelance perpetual and it says "Same features as in the subscription models below" but I can still only index 2000 and not 4000 items per month. Especially for the object previews this is a bit annoying. Any way to set this limit to 4000?
is it possible - could it be possible
is it possible - could it be possible that as well as static meshes we could bring blueprints (like buildings) in from other projects?
Blend Material Questions
I'm trying to do some test with your "blend material" master material. In the attached screenshot you can see an instance I've created.
As your blend material works with displacement map from quixel surfaces (quixel old) I was expecting the ORD slot.
Where to load AO and Displacement textures?
EDIT: the roughness channel is the ORD? I've opened the material instance created with Dash tools and it seems to be there, right?...
Solved: simple restart do the job. BTW,
Solved: simple restart do the job. BTW, can I move my cache folder to another drive?
its slow as a dog with my project and i
its slow as a dog with my project and i have increased thumbnail cache to its max but its still loading some and when its doing that it grinds to a halt
Look at https://f.io/UUaQPxEQ never mind
Look at https://f.io/UUaQPxEQ never mind the long break in the middle of the video before i restart Unreal again with the project.
Content Browser Issue
Hey people! So, noticed most things still are working how I remembered with only little adjustments. I'm just curious though as the content library seems to be completely broken? I assumed it was fab related, but I have no assets there at all. Is it just me?
Content Browser Freeze Issue
I'm suddenly having issues opening the content library. When I click on "content" the engine freezes. I see some minor disk activity in task manager (15mb/s), but it's been stuck like this for over 15min. Tried restarting the PC
Dash Mesh disappears in Path Tracer
silly question when on path tracer the mesh primitive i created through dash disappears,
Unreal path issue
Hello, guys.
Long time I didn't talk here.
I had a problem whenever I reboot the new update does not accept my path UE5
Is there a problem?
Or is there a solution to it if you encounter anyone?...
Is there any way of adding/computing
Is there any way of adding/computing individual assets to the library instead of entire folders?