Ghost trees

I have experienced very strange behavior here. Created a surface scatter with some trees in a landscape (very large). It worked fine, but I decided to do it differently. So I cleaned up the Surface Scatter menu. As I found out a while ago, the scattered meshes don't disappear that way, so I have to select the Surface Scatter actor in the outliner and delete it. And now when I move across the landscape, these ghost trees appear in the sky:
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3 Replies
DanielFreden (Dash for UE5)
Hey @der_urig Is these trees in the outlier as well? It could be just a weird bug as I have never heard about it before. Are you able to delete them?
der_urig
der_urigOP•13mo ago
Hi, Daniel. No, they weren't in the Outliner. After an Unreal restart they are gone. Forever.
DanielFreden (Dash for UE5)
I guess that it good 🙂 Let us know if it happens again!
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