Ive been trying to get the road tool to
Ive been trying to get the road tool to adapt to new changes on both the terrain tool or the landscape and it seems it doesnt want to conform...I know Iwas able to do it in previous versions...or am Iforgeting something...thx
My quixel bridge isnt loading, is your
My quixel bridge isnt loading, is your guys loading or is it just me?
Is it possible to edit the snow and dirt
Is it possible to edit the snow and dirt textures on a mesh in the material tool? Would be very useful
@Baly
I can't convert them anymore. It crashes each time. I got this as an error:
Assertion failed: Owner->IsMeshDescriptionValid(0) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp] [Line: 3086] Bad MeshDescription on /Game/Polygonflow/StaticMeshes/SM_7203956.SM_7203956...
Missing Tool Icon
I use the surface sactter....and now my edit parameter feature si not showing up...Ive had this happen a few times...is tehre a way to retrieve an editable version and how does this happen if I didnt "bake" anything? Thx
Hi, Dash-Team. After updating to 1.50
Hi, Dash-Team. After updating to 1.50 and scanning objects in the content library the project I got this crash report at opening and at closing the project:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
UnrealEditor_GraphNUnrealPlugin...
Road mesh conform issue
Not sure if this is related to my pc only but when I create a road from a spline that conforms to a terrain or landscape and if I make any adjustments to the terrain afterwards I notice the road does not conform to the new landscape automatically. However, the solution I found is to take the smoothness slider back to 0 and then back to the max value and the road adjusts fine...if anyone runs into this!
A few issues
few issues, im noticing that the bridge icon is not showing up like it does in the tutorial/marketing videos. Trees are coming out looking like this, and a few other minor issues(terrain constantly needs to have collisions reset or character/physics items fall through terrain). anyone know how I can fix this? just got this addon yesterday.
Ayo all, hope everyones well and had a
Ayo all, hope everyones well and had a nice holidays! Really quick one:
I'm attempting to turn the megascans grass from green to like red-ish/orange (Autumn looking) but cant get the exact look as the Hue goes from green > blue >purple > green again. Is there something I missed or would it be easier to make this change in Material editor?...
Yes, it can work under any World Align
Yes, it can work under any World Align workflows as well - as William Faucher's product does (which is a great solution). I recommend against handholding videos for the very reason you mentioned - but technical videos ones like these that explain very clear, usable concepts like these are very useful. Custom materials can work with anything - although with other people's work, it depends on their UVs. I've seen some terrible UV work in the marketplace for performance. But for filmmakers, this sh...
Terrain not in Cinematics
Not sure if this is a bug...but when I used a terrain for some reason the procedural terrain would not register in my cinematic...took me while to find solution!...I ended up using the procedural to mesh generated and imported that in project...
Camera Shake on Dash camera not working
Question: when I use camera shake on a dash camera it seems not to work...Am I missing something?Thx
No camera tool
its been a while since ive used this but in 1.4 i cant find the camera settings or the color grading stuff?
Hi, yes all countries should work. Maybe
Hi, yes all countries should work. Maybe try to remove or add a space? Not sure about what formatting you tried
Hi! I downloaded a branch of UE5.3 not
Hi! I downloaded a branch of UE5.3 not via EpicGameLauncher. How do I install the Dash plugin into the engine?
When I drag an object from the content
When I drag an object from the content browser to the scene, and I have the Dash's terrain there, I notice that the object doesn't snap to the mesh, and it doesn't even fall to the terrain with the End shortcut. Is this how it's supposed to be?
Hello, just a quick question, everytime
Hello, just a quick question, everytime I try to follow the tutorial in this message https://discord.com/channels/826908885024636989/1154397483041042442/1154458446876397631 the planks never follow the curve, they are scattered along it yes, but the planks orientations are the same along the curve. I tried the options in the path scatter tool with no luck. What am I doing wrong ?