Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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Missing chunks in terrain

I'm on 1.21 with Iris and BSL and with or without BSL it does the exact same thing I have a lot mods intalled, mainly performance mods, a couple world generation mods (terralith and tectonic) plus backpacks and that's it. Here are the logs...
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rendering problem

Chunks are not rendering properly and the DH version is 2.1.2-a - 1.20.4. Does anyone know how to fix that?
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Server Logs Error

I'm getting a server logs error that I can't understand, hoping someone can help out:

Someone already solve this ?

Hello, I was walking around on my Test map to see if everything loaded and rendered well, but when I move away, it causes breakages and texture bugs, does anyone have a solution? I am in 16 render chunks and 512 lod render distance in DH
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Weird fog/cloud movement

Could someone help me out? I watched AsianHalfSquat's video for DH in order to get the most beautiful results but something seems wrong. I don't see the clouds he's seeing and I the clouds/fogs are doing this weird stutter movement
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use distanthorizons.sqlite file on server

I got a distanthorizons.sqlite file from a singleplayer world and now I wanted to use it on a server with the same world. but the folder structure for Distant_Horizons_server_data is: .minecraft\Distant_Horizons_server_data\Minecraft Server, IP ...\dim_overworld_Default-Sub-Dimension\MEDIUM and than a whole lot of detail folders with .xz files. How exactly do I use the sqlite file?

Unstable FPS with DH

I have a question regarding FPS with DistantHorizons-2.1.2-a-1.20.4-forge-fabric. I am also using indium, sodium, iris and lithium all on version 1.20.4 in mc. I allocated 24GB of RAM to minecraft using the launcher. I attached an image with my current DH settings. Vanilla RD is set to 12 (default), I didn't mess with vanilla settings really. My specs: R9 5900X, 32GB RAM, 3080 Ti, M.2 NVMe SSD Even without enabling any shaders, my fps is limited to 150 (which is not bad but I think I get like 600+ fps on regular MC) it often dips even to below 100 and that after waiting for DH to load in the world. It gets particularly annoying when it dips to around and below 60 fps sometimes. Are my settings too high or is there something else I can do to improve my experience? I know a friend of mine with similar specs who is also struggling to get a smooth fps experience (5800X, 3070). It's just mostly the massive FPS dips which are really annoying. ...
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Minecraft crashing after ~1h10m

Hello, I was building on my creative server when suddenly minecraft just freezes and closes itself after ~5 seconds. No latest.log or debug.log has been created each time. I had a look in the hs_err_pid***.log files and since I am not able to fully interpret what is going on I am seeking for help in this discord. ...
Solution:
This should be fixed in the latest nightly build.

Help me pls (fabric 1.21)

Solution:
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. ...
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Installing the mod, " A Java Exception has occured"

Whenever I try to install the mod for 1.21 (using Iris and Sodium for 1.21), when I click on the .jar file to install it, it just gives me a message saying that " A Java Exception has occured". I have reinstalled Java and it still isn't working. What is the fix for this? Thanks in advance!...

I've run into issue where I see in some chunks black areas and somewhere even only black squares

Hello, I found an issue atleast on my system. I have run into a lot of black squares while using shaders you provided in this post (BLISS and Photon shaderpacks are used), I even revomed config files so I'm sure that there are no changes in setting and reinstalled everything, mods and shaders. Still im running into black areas and black squares as provided in the picture. Tho I have to say I have some mod installed but I dont think they should interfere with this issue. (Provided in pictures) Then I wrote a comment on github https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e?permalink_comment_id=5134628#gistcomment-5134628 and someone suggested me to try changing the light engine in the settings from starlight to DH and then regenerate LODs. Did that but id didn't work. And after that I'm redirected here....
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New to DH: Setting to increase normal Blocks around player

i am new to using DH, been a really big fan so far, but ive got a question: My PC can handle a lot more, how do i increase the distance the normal LODs (if thats the right word) are used instead of the less polygon versions? id be happy to see normal blocks a bit further out before they become "pixelated"

Fake Trees generating in Distant Chunks

I dont have any specific error logs to show. I am not using any mods except for Axiom and I am playing on a singleplayer world that has been generated with Worldpainter. The issue i am noticing is that fake vanilla trees are generating over these worldpainter biomes. For example, i generated a jungle biome in worldpainter but it doesnt have any trees in it, however when i move around, fake vanilla trees pop in and out of the distance

How do i solve this?

I get this black chunck, any idea?
Solution:
Are you using starlight? Or were the chunks generated while starlight was installed?
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Turning off shaders in nether result in wierd no-fog LODs.

So turning off shaders result in this wierd no fog LODs. Idk is it mod incompatibility?
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Water Problem

i get these weird water columns whenever there 's a high water source and when i get close it disappears I've seen it in multiple single player worlds Single player...
Solution:
Try increasing vertical quality
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Bliss compatible with 1.19.2 DH?

The only distant horizons compatible version of the bliss shader I can find is not working. Dh stops loading LODs when I turn it on and I think it is because of the version of Dh I am using, 1.19.2