How do I generate 1000+ render distance on a pre-generated world?
Hi, Ive ran a chunky task that pre-generated the chunks in a 2000 chunk radius. Id like to now generate LODs for these chunks, and Ive left my game on overnight to do so. When I checked up on it in the morning it seemed like only a 256 chunk diamond area had chunks pregenerated. My settings cpu settings are set to aggressive, and the quality to high, but it seems to stagnate after that distance. Is there anything I could do to allow it to generate past the 256 chunk diamond? Also render distance was set to 4048, not sure if that causes any issues. Ive attached my config file in case there might be something off there.
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