3 Replies
Increase your quality setting to medium
The line will still be visible but the effect will be lessened
Jump from low to medium shouldn't be that high. But because of transparency, performance will stagger a lot
due to dh having to render twice the amount of stuff cus of transparency
Transparency looks to be already enabled
The blue wall is a known problem, and apart from using shaders to mask it more, there is not a lot you can do about it
You can tune the fog