10 Replies
Thats an issue with bliss.
Distant horizons settings
-> advanced options
-> graphics
-> rendering
-> change transparency
to complete
that didnt work
i alrady had that option
You can try these https://discord.com/channels/881614130614767666/1250092192165269564/1250094919641596055
But no guarantees those will work
turns out when i create a new world i dont have the issue but if i re enable dh rendering that happends
i got this messsage
That can mean anything unfortunately. Restart the game to enable the renderer again
I created a completely new instance with only oculus, dh and the latest dev version of bliss, and got the same issue
maybe i should ask the bliss devs
He doesn't know more about how to fix it either
The easiest solution would be to pick another shader
Gist
Distant Horizons shader compatibility info
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
it's a good shader thoπ
but it is what it is