Extreme CPU usage at low presets.
Inconsistent lighting in caves
Ghosting occurs
DH 2.3 RC-2 LOD Rendering and Unrendering
DH 2.3 RC2 Server Shutdown Hang + Water Shading Inconsistency
Grid pattern on mountain
Distant Horizons resource usage goes down after time in world?
water bug distant horizonts 1.21.4 beta 2.3.0
DH 2.3.0 RC2 Server Crash
Client crashes when clicking mod's config button [neoforge 1.21 / 21.0.167][dh 2.1.2]
java.lang.AbstractMethodError: Receiver class com.seibel.distanthorizons.neoforge.NeoforgeMain$$Lambda/0x00000000811fbcb0 does not define or inherit an implementation of the resolved method 'abstract net.minecraft.client.gui.screens.Screen createScreen(net.neoforged.fml.ModContainer, net.minecraft.client.gui.screens.Screen)' of interface net.neoforged.neoforge.client.gui.IConfigScreenFactory.
at TRANSFORMER/[email protected]/net.neoforged.neoforge.client.gui.ModListScreen.lambda$displayModConfig$6(ModListScreen.java:299) ~[neoforge-21.0.167-universal.jar%23170!/:?] {re:classloading}
java.lang.AbstractMethodError: Receiver class com.seibel.distanthorizons.neoforge.NeoforgeMain$$Lambda/0x00000000811fbcb0 does not define or inherit an implementation of the resolved method 'abstract net.minecraft.client.gui.screens.Screen createScreen(net.neoforged.fml.ModContainer, net.minecraft.client.gui.screens.Screen)' of interface net.neoforged.neoforge.client.gui.IConfigScreenFactory.
at TRANSFORMER/[email protected]/net.neoforged.neoforge.client.gui.ModListScreen.lambda$displayModConfig$6(ModListScreen.java:299) ~[neoforge-21.0.167-universal.jar%23170!/:?] {re:classloading}
Sun shines through LOD chunk blocks.
Config screen crash
No clue what this even is.
Latest Nightly Build - Aether and Overworld transition problems
Setting: Transparency - When enabled, Aether clouds have a seizure.
Floating Island Rendering Error
Weird bug where client/server desynced
DistantHorizons-fabric-2.3.0-b-dev-1.21.4
. After playing singleplayer for a while, I went on a blue ice boat track and while travelling I changed my vanilla render distance (not simulation distance) from 16 to 32 chunks, noticed some holes, and changed it back. Then, after a while, I travelled back across the same track and suddenly my client and server were desynced, and when I quit to title it couldn't finish saving and I had to shut minecraft down. During the desync I placed a shulker, which I no longer have after rejoining the world. The same thing happened when I went back to the same area. I shut minecraft down again, removed the distant horizons mod, and now the game no longer desyncs when I enter that area.
Luckily I had made a backup and only lost a couple hours of progress or my shulker (depending on wether or not I choose to reload from backup) but this seems like it could be devastating
Please let me know what further information to give....1.21.4 Crashes on server connect
The game crashed whilst unexpected error
Error: java.lang.AbstractMethodError: Receiver class com.moulberry.flashback.compat.DistantHorizonsSupport$1 does not define or inherit an implementation of the resolved method 'abstract void onWorldLoad(com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam)' of abstract class com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiWorldLoadEvent.
The game crashed whilst unexpected error
Error: java.lang.AbstractMethodError: Receiver class com.moulberry.flashback.compat.DistantHorizonsSupport$1 does not define or inherit an implementation of the resolved method 'abstract void onWorldLoad(com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam)' of abstract class com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiWorldLoadEvent.
Compatibility Issue with BBS Mod
Nightly bd946af2 freezes game on loading a world