LOD's generate in weird discolored chunks? it fixes and remains fixed when i generate them up close:

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its not a shader problem

it must be misreading the color of the block below it
i wonder if its because im using mods like overlay and super better grass
could it be a worldgen mod? incorrectly logging the block color or smthn?
note that this only really happens on desert biomes
ok found a thread:
https://discord.com/channels/881614130614767666/1327298832811163658