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This one if you only have iris and DH it can take a couple trys like swapping 5-6 times ish it can break, however it can be worse as a i have a modpack where if i only do it once it breaks the dh chunks
this happened on the nightly build and stable
another example
happens with other shaders too
DH render was around 300 chunks
Did you also report this to Iris?
Determining which mod is at fault here might not be easy
I myself never had this problem and I switched, turned off and back on shaders many many times when editing the shader code
I have had this problem for about a month now
Can confirm in ATM9 it trips out more when toggling shaders, in vanilla it's a bit less often
Luckily it can easily be fixed by turning them off and on again lol
yes i did in their discord server
https://discord.com/channels/774352792659820594/1360708583087673485
idk if this helps but this is that wireframe debug turned on with this problem after turning off shaders

those are the only red squares no other squares
/fog
You can remove fog in the config at: Advanced > Graphics > Fog > "Disable vanilla fog" or with mods like Sodium Extras, Optifine, or some other fog removal mod.
If the fog is still there and you have BCLib installed, you have to disable BCLib’s fog too.
IDK to be honest
is their like a dev that can help?