LOD Pre-Generation of the nether (with custom biomes) freezes
Hello there!
I was in the last stages of preparing a multiplayer server for friends until I realized DH has not done almost any progress pre-generating the LOD of the nether ðŸ«
I am not using a "known" incompatible mod and this caught me off guard considering that for the overworld it worked flawlessly.
The only info that I have is that the server still doing some computation given the fact that before putting the /dh pregen command, CPU usage is really low, and aferwards (and even after using /dh pregen stop) it gets high, just that... The log does not spit out any errors?! I just check using /dh pregen status and is the same message.
Here I add 2 pictures of the control panel of the server so you can see what I mean.
Further from that I was using he last nightly build before the 2.3 dropped in modrinth, and upgrading to this more recent version does not change anything.
Here is part of a log: https://mcpaste.io/e4498d999f68ef14
MCPaste.io
A easy to use Paste site for Minecraft Server logs.


5 Replies
Here is the full list of mods (quite long tbh)
And some of the logs
To be honest I have no idea on were to start looking to solve the issues with DH
after removing bygone nether, deleting the nether files, and pregenerating the terrain with chunky... It now works...?
