Best way to generate LODs?

Hello, I'm quite new to Distant Horizons and have dug around the FAQs and some help threads but I cant make heads or tails of the info so far. I want to pre generate LODs, I've heard Chunky is sub par at this but Im not sure about how to properly use the built in generator, I've seen people say leave it overnight on high settings and others say just have it on while playing. I just want to be able to see quite far into the horizon and not have to wait for new LODs to load as I'm walking while not chugging performance or having stutters, I guess I just need some clarification all the information here is a bit overwhelming at times. I hope this isnt cleary covered somewhere I missed I apologize if it has.
12 Replies
samalando (ping on please)
So one thing you can do is generate like 1024 or 2048 chunks and use 128 chunks to get good views and it for a long distance Do note that this distance will take a few days /swiss
YAGPDB.xyz
YAGPDB.xyz3mo ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
samalando (ping on please)
That too
Slop
Slop3mo ago
Okay, I see so chunky would be usable? if I disable distant horizons, run chunky and then enable? Or is that with the built in generator
samalando (ping on please)
You can use chunky but it isn’t faster than the built in generator
Slop
Slop3mo ago
Okay, so if you dont mind, how do I use the built in generator to do that? Set the chunks, the cpu load and just leave it?
Slop
Slop3mo ago
and then change the chunks back to 128 when ready to play? and is there really a way to tell its done?
samalando (ping on please)
/slowgen
YAGPDB.xyz
YAGPDB.xyz3mo ago
If it feels like LoD generation with Distant Generator is too slow: Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Slop
Slop3mo ago
Okay cool, thank you very much
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