Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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DH LOD file locations

In a singleplayer world, are the end, nether, and overworld LOD files all stored in the same place? I know in servers DH separates the SQLITE files by dimensions. I found a set of 3 different SQLITE files in the data folder of my singleplayer world but I can't seem to find anything else.
Solution:
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite ...

Not working

On 1.20.4 fabric this weird affect keeps happening despite reloading the world and game.
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help

never modded in minecraft before so idk what any of this means
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Game Crash on world generation (singleplayer)

The game crashed whilst exception in server tick loop
Error: java.lang.RuntimeException: java.sql.SQLException: Unable to get repo with connection string [jdbc:sqlite:/.minecraft/saves/New World (2)/data/DistantHorizons.sqlite]
The game crashed whilst exception in server tick loop
Error: java.lang.RuntimeException: java.sql.SQLException: Unable to get repo with connection string [jdbc:sqlite:/.minecraft/saves/New World (2)/data/DistantHorizons.sqlite]
mod list: Distant Horizons (both version 2.1.0-a-1.20.2 and 2.1.2-a-1.20.2), fabric api (also tried with sodium + indium and got the same error) ...

Distant Horizon whit Re terra forged = makes me crash

I've been running distance horizon whit a re terra forged map I cant seem to explore for any long period of time whitout crashing,do I just need more RAM?...

Server crash when loading DH

Hi, Whenever i try and add DH to my mod package the server crashes upon start. Please see my logs below. https://mclo.gs/McBl702 Any clue why? I'm a layman within these type of issues. ...
Solution:
DH is clientside you cant put it on a server

Making supplementaries work

Im having an issue with black LOD's. I do have supplementaries installed but i cant disable it because of dependencies, makes my game crash without it, so i was wondering if i can disable some features from the mod to make it work and not cause the black LOD issue. Thanks! Also, i used to have starlight in the modlist but i removed it and deleted the LOD data to make them regenerate. The world was created and then i used chunky to generate chunks....

LOD staying after breaking tree

I broke a tree, and the leaves stay in LOD when I'm far, but go away when I'm near
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StarrySkies Chunk generator issues

hey if worldgen mods are supposed to work with DH then why does StarrySkies not work? it has a custom chunk generator (it makes planetoids) https://modrinth.com/mod/starryskies Is that an issue on DH side or the developer of StarrySkies, or can I do anything about it?...
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LOD chunks refuse to render

So Distant Horizons LOD chunks refuse to render. I went through the official problems FAQ, except for "uninstall other mods" because they are required to play on a server i want to join, and nothing worked for me which means there's an incompatible mod. I went through the known incompatible mods and noticed supplementaries on there (which i had installed) but even after removing it the issue wasn't resolved. Here's the mod list, https://justpaste.it/dkn10 does anyone know what mod could be causing that? p.s. Yes the mod is installed, yes distant chunks rendering is enabled etc I've cheked a thousand times....

Missing chunks

Some chunks are missing from the LOD version, leaving holes in the map even though I flew over these chunks, and then back over them to try to get them again
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Dark areas on distant LODs (no Starlight)

Any idea what's causing this? Singleplayer, Fresh LOD generation, no Starlight or any other lighting mods as far as I'm aware. Shows up with or without shaders. Mod list includes - C2ME - Sodium - Indium...
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Are shader compatible for version 1.20.1 forge using curseforge?

I’ve tried a variety of mods that I’ve seen are supposed to be compatible and I’m using version 2.1.2 of DH

GregTechCeu Modern Conflicting with Distant Hroizons?

Whenever I try to use distant horizons and GregTechCeu Modern on Fabric crashes my game after about 2 minutes. Description: Exception generating new chunk java.lang.NullPointerException: No chunk exists at [-5, 27] at net.minecraft.class_3233.method_8320(class_3233.java:588)...

Do shaders work with version 2.1.3? (experimental version)

So far i've tried rethinking voxels and complementary reimagined, voxels doesnt show the distant chunks (it says its incompatible in chat when you join a world) and complementary just crashes the game. Are there ones that work with it? or do i need to go back to the stable version. mc version 1.20.1...

DH not loading on this world?

hello! i downgraded DH from DH 2.1.2-a to 2.0.0 (this might of cause it), and i have noticed that DH chunks no longer generate in this world. It works fine when i make an entirely new world though. I have tried deleting the config file as said in the problems and fixes but it still doesn't help.

it doesn't render lods on my client, and idk what mod might be causing this

i can't load lods, and idk if it is even possible with mods, so thats why im asking here, if it is possible, and if yes, what mod might be causing this? here's a screenshot of my mods (sorry for bad english)
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