NoClassDefFoundError

I found a nice little Create+Minecolinies modpack for 1.18.2 (the most recent version of the game I am willing to play), and I decided to add Distant Horizons to it. The game won't open to the main menu, and it "crashes" to this screen. It says the mod encountered an issue during the "sides-setup event phase" (whatever that means) and then elaborates with this "NoClassDefFoundError" Java error. I have cross-referenced the mod's list of incompatible mods with the modpack's mods, and I didn't find any (but the USDOT does say I'm blind, so that could explain it). The modpack in question is Castle Colonies 3.2.0 by noelwiz on Curseforge if that helps. I currently have DH2.1.2a, but the same issue occured with the most recent 2.2.0a, both for Forge for game version 1.18.2. I assume 1.18.2 is still actively supported since 2.2.0 for 1.18.2 was released 6 days ago according to Curseforge, but if it's not, I apologise for posting about it here. I also apologise if this has been asked and/or solved, as I could not find it by searching for the error (it gave no results after just typing "NoC" for "NoClass" and "No Cl" for "No Class"). Attached are a screenshot, the latest log file, and the modlist file. I am playing in singleplayer, or trying to rather.
8 Replies
That Guy
That Guy3mo ago
Could you please upload your log to https://mclo.gs (It is way easier to read and also blocks the private information that may be in the log)
mclo.gs - Paste, share & analyse your Minecraft logs
Easily paste your Minecraft logs to share and analyse them.
That Guy
That Guy3mo ago
You don't have to upload it but could you also try a binary search thanks! /binarysearch
YAGPDB.xyz
YAGPDB.xyz3mo ago
Try a binary search and figure out which mod is causing it. So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
Tenor
caspercat5[bobgrey1997]
Log file, I think: https://mclo.gs/PxcQ2xk
mclo.gs
Forge 1.18.2 Client Log [#PxcQ2xk]
370 lines | 68 errors
caspercat5[bobgrey1997]
Also, half-and-half won't really work since many mods require other mods, and removing half results in the game still crashing because some required mods are missing.
That Guy
That Guy3mo ago
then just add back the mods that are required for that half
caspercat5[bobgrey1997]
That is most of them. Going one at a time will be faster. I was just hoping someone could tell me what the error means.
Miki_P98
Miki_P983mo ago
The log does not contain the error or I don't see it You can try sending the crash report but I doubt you will get much usefull info from that
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