Polygonflow Dash

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Polygonflow Dash

In this server, you can ask any question you may have about Dash. The world building plugin for Unreal Engine 5.

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Why not posting all the little Discord tutorial videos as shorts in Polygonflow YT channel?

It's quite common to have great short tutorial videos as direct responses to comments or questions in the various channels of Discord. But due to being scattered all around, it's not easy to find them later. Why not systematically host them all in Polygonflow YT channel as shorts?

Scattered objects growing smaller in the shade or under meshes

It would be great to have a masking option like that for i.e. make shorter grass under a parking bench.

Issue with shadows on foilage

Hey im fairly certain this has to do with a setting within my scene, but maybe if someone else found a fix for this I would appreciate some help. As you can see my plants have deep black shadows that flicker intensely. any help would be greatly appreciated. Thank you!
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Two feature requests

1. Scatter per material for meshes with multiple materials. 2. An option in path scatters width settings to mirror one side. Would be great for guardrails or snow embankments on roads....

Custom asset libraries can load external projects

Hi, I tried the custom asset library in the latest version. It's great to use, but can it then load external project UE libraries like Megascan? As you import more and more asset packages into the project, there is a huge memory footprint, which can exceed 100GB. If imported from outside, you can keep a clean project and use only the assets you need. I know of a plugin called Uasset Browser that can do this, but it keeps the same structure as the project when browsing, and Dash's AI notes are much better to use....

shift lens & keep Horizontal

Hello Team work of Polygon we still wait to add this important feature it's called Shift lens and Keep Horizontal in Dash Camera I have already this feature with separate plugin but now i can't use it with Dash .. Dash now has own Camera feature hopefully to add it soon šŸ˜ Thanks...
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Rotation and flip mirror in Material Edit

Hello Guys This feature is already included in Megascan Material original but we miss it in Polygon material edit Rotation can't done by Material Plugin .. Can you add this feature with flip or mirror option under Tile Options ... Look at reference I get it in my work for now I have back to Megascan Material to fix it .. but seriously I don't need to do it hehehe...
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Animation

I think it would be friggin cool to be able to animate the scatter. A scene of a small community taken over by trees and moss would be a rad render. Or a skull overtaken by diamonds. Especially given the options (height, proximity, density), that control would be siiiiiick.

poly haven hdri images are really small

i really wish there was an option to change the size of the images so the hdris are easier to see i have really bad eyes and without my glasses its just hard to see the details
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Why not specular in the material editor?

The material editor seems to have most of the basic settings, except specular. This is not ideal if, for example, we want a completely non specular material, like dry soil.

Procedural to static doesn't seem to be working in 1.5.1

I realize I can only enable displacement if nanite is enabled and I can only enable nanite in a Dash terrain if I convert it first to a static mesh (right?). But the latter step doesn't seem to be working. Nothing seems to change when I do it. It shows "calculating distance fields" for a brief moment and then the actor remains unchanged, with the normal Actor type and icon. And if I try to enable Nanite, it doesn't seem to do anything because displacement doesn't work. The same happens with a Da...

Constant crashes after latest Dash update (1.5.1)

Is there a way to revert to the previous version just to make sure these constant crashes are related with this update?
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Make Instances editable in the surface scatter

This would make this tool sooo flexible and powerful. After the scatter be able to delete or move individual instances as in the foliage tool!

Physical Surface as a mask

Another masking feature can be using Physical Surfaces
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Perpetual Plan Question

Hi, first of all congratulations for the amazing work on Dash, it is really amazing. I have a question regarding the Perpetual License, if I purchase it I will only have updates for 12 months? I don't understand very well what will happen after those 12 months, because normally when you buy a perpetual license it means that you will always have updates. Could someone explain me what is the difference between a normal and a perpetual license? Thanks!...

Open Face mesh align to surface

Would be great as a lot of open face meshes on megascans.
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Mouse wont hover over Dash ui after auto save

After the auto save, I cant hover my mouse over any of the ui, the bar or the content browser. My pointer just zips off screen. I closed ue but ill see if i can recreate the bug.

Dash License Management Site

I haven't received the Dash License Management Site yet

Adding color variation to imported assets

Hi guys! Love dash, so much so that got a enterprise plan for the company. One feature I really miss is the ability to somehow modify the material for the imported FBX asset in order for it to be able to change color during scattering. Say an imported camping tent from a cgtrader, would be nice to add a say constant vector + multiply to existing texture (or a better way) and thus allow dash to use that as a basis for HLS variation