Blend material resetting?

I've been saving thoroughly creating my scenes, but sometimes when I go back to them all the blend material settings are completely back to defaults. I'm not sure why this happening, but it takes a lot of time to set everything back to the way it was. :/
7 Replies
yozen
yozen4w ago
I had the same problem. I struggled with it for several days. Finally I got bored and recreated the material and so far the saved material has remained as I created it.
Scindo
ScindoOP3w ago
Interesting. The material I was using was a megascans material. When you say you recreated it, did you make a new copy, or just make a material asset from scratch and put back in the pieces you needed?
yozen
yozen3w ago
I also use megascans material. I notice this problem again now with another project. I usually have a blend material created on the first day that works just fine. The next day, if you make new changes and save them, they are no longer in the memory. But every time the project is restarted, the values from the first day are restored. If you want to change them you have to create the material again. I haven't figured out how to get rid of this so I've always recreated the material where necessary.
DanielFreden (Dash for UE5)
Hey @Scindo & @yozen thanks for reporting this! Can you confirm you have tried to use Save All, and not just Save Current Level? Save all is CTRL+SHIFT+S, and that is needed to save Dash settings properly
yozen
yozen3w ago
Yes, at least I use Save All command all the time.
Scindo
ScindoOP3w ago
Me as well, I use both Save Current Level and Save All multiple times at the end just to ensure. Still happens for some reason.
DanielFreden (Dash for UE5)
Got it, thanks for confirming, @Costantino or @Ilgar Can you look into this save/cache issue tomorrow?🙏

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