distant horizons doesn't work properly :C
black blocks when setting transparency to complete
complete
, I start seeing seemingly random black blocks. This happens with shaders and without. Setting transparency to disabled
fixes it, but I prefer how complete
looks (due to how water looks with shaders). Any ideas to fix this?
first screenshot is transparency set to disabled
(ignore the disappearing chunks, that's not an issue), the second screenshot is transparency set to complete
...Holes in the distance. Some chunks not showing up.
.minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite
- Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite
- End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite
- Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite
...performance expectations
1.16.5 - Disabling distant generation, no LODs
Multiplayer exploring chunks
1.20.1 crash / Cannot invoke "it.unimi.dsi.fastutil.longs.LongArrayList.getLong(int)" because "this.
Does distant generate save the terrain or just the lod files?
Modded dimensions share LOD with overworld on multiplayer servers
Crash if i create my World
Having issues after world gen
Lods dont generate no matter what i do.
Aternos 1.21 Forge
DH for a minecraft server?
Overlap from one world to new one on server
Should i move in my world to load chunks ?
how do I add the server side plugin and where can I find it
Tick Freezing will be the death of me