DH Overloaded
Hello all, I'm getting this message when flying or sometimes just running through the world.
Playing on a server (i have admin) but really know close to nothing about all the solutions the message gives.
Could anyone please explain in other terms, or step by step how to deal with this, TBH the message is more inconvenient than the actual issue.
Message in question:
Distant horizons overloaded, too many chunks queued for updating. This may result in holes in your LODs. please move through the world slower, decrease your vanilla render distance, slow down your world pre-generator, or increase the DH CPU load config. Max queue count [500] ([500] per thread)
Thanks in advance
17 Replies
try increasing cpu load in the config
/slowgen
If it feels like LoD generation with
Distant Generator
is too slow:
Install Noisium and Faster Random, these mods optimise world generation code.
Try increasing CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU.
To see if Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)You can try:
- moving through the world slower,
- decreasing your vanilla render distance (both server and client),
- decreasing your DH RD on the client,
- slowing down your world pre-generator,
- increasing the DH CPU load config on the server
If you want to increase the DH CPU load config, remember to increase it on the server as well
hijacking this a little, how does one increase the server DH CPU load config like stated?
this here?
Through the config file located at the server, but there is no preset there, only individual threading
Or through the command when admin of the server
I think
/dhconfig
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
or something like that
i just wasnt sure of the exact setting that would do the same thing as the client setting, think i got it though
it would be the numberofLodBuilderThreads line right?
that would be at least one of them
sounds like it should be enought to get rid of the warning though
havent noticed the warning since,although havent loaded enough chunks fresh since to find out. is there a way to see all the settings affected by the button on the client so i can update everthing on the server for parity?
Yo can only view your settings on the client and then use the in game
/dhconfig
commandTo edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
That's the closest you will get
alrighty, thanks again ❤️
I just want to deactivate the message that comes up, by fixing the problem or just turning it off, how do I do this? Please use noob terms, I understand none of it.
https://discord.com/channels/881614130614767666/1275379483561562113/1275433589621784628
Server side version does not allow for disabling this message yet