Black chunks along with holes between the loading of the chunks

Yes, I did read the FAQ and it didn't solve the black chunks problem. One thing I need to clarify is that I just generated this world, I flew around a little to load some chunks and came back to the spawnpoint, and those screenshots are the results, along with my modlist. My render distance is set to 18 chunks, with a simulation distance of 20 chunks, i'm using ports of the sodium mod for forge: rubidium, canary and ferrite core (I was using starlight too but it was said that it's incompatible so i removed it and still got the gaps in the chunks). Idk if it's also relevant but my pc has 8GB of ram, i'm using 4GB on minecraft and 4GB for my system, do with that what you will.
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15 Replies
Miki_P98
Miki_P98•4mo ago
First try using Embeddium instead of Rubidium Second, have you had Starlight or ScalableLux during the world generation?
hmmm
hmmmOP•4mo ago
I did, i removed it and made another world and the black chunks were gone I'll try that
Miki_P98
Miki_P98•4mo ago
That was most likely it, Starlight saves it self directly in the canilla chunks, so removing it only sometimes gets rid of the issue As for gaps, try giving it more time /slowgen
YAGPDB.xyz
YAGPDB.xyz•4mo ago
If it feels like LoD generation with Distant Generator is too slow: Install Noisium and Faster Random, these mods optimise world generation code. Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
hmmm
hmmmOP•4mo ago
ok i'll do embeddium and noisium faster random isn't available for forge tho
Miki_P98
Miki_P98•4mo ago
It can be run using Syntra Connector
hmmm
hmmmOP•4mo ago
should i also use it then?
Miki_P98
Miki_P98•4mo ago
IDK, it might be less stable and provide less benefit so it is most likely not worth it You can try though I like experimental, so I would use it
hmmm
hmmmOP•4mo ago
i'll try embeddium and noisium first then i'll do syntra + random
hmmm
hmmmOP•4mo ago
i put it in agressive and that is the result 😳
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hmmm
hmmmOP•4mo ago
and the biomes are looking like this
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hmmm
hmmmOP•4mo ago
i reset all the settings and i think it's working fine now i mean my pc still takes long to load the chunks but at the end it looks fine now
Miki_P98
Miki_P98•4mo ago
I don't think the biomes should be that bright, you should look inside DH graphical settings for color correction Or restart the whole config by deleting it, and then setting you quality preset and CPU load again
hmmm
hmmmOP•4mo ago
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hmmm
hmmmOP•4mo ago
I think if i have any problems now its just my bad pc lol it just takes a while to load chunks but i'm already used to it
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