game crashes after I tp to someone

https://mclo.gs/jht6ViT Error is at the bottom, seems to reoccour serveral times
mclo.gs
Forge 1.20.1 Server Log [#jht6ViT]
5499 lines | 59 errors
1 Reply
JudgeRinder
JudgeRinderOP4mo ago
[21Aug2024 20:50:18.519] [DH-Buffer Uploader Thread[0]/ERROR] [DistantHorizons-com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder/]: LodNodeBufferBuilder was unable to upload buffer: Assertion failed
com.seibel.distanthorizons.core.util.LodUtil$AssertFailureException: Assertion failed
at com.seibel.distanthorizons.core.util.LodUtil.assertTrue(LodUtil.java:307) ~[DistantHorizons-2.1.2-a-1.20.1-forge-fabric.jar%23442!/:?]
at com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder.lambda$buildAndUploadBuffersAsync$2(ColumnRenderBufferBuilder.java:138) ~[DistantHorizons-2.1.2-a-1.20.1-forge-fabric.jar%23442!/:?]
at java.util.concurrent.CompletableFuture$UniApply.tryFire(Unknown Source) ~[?:?]
at java.util.concurrent.CompletableFuture$Completion.run(Unknown Source) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.lang.Thread.run(Unknown Source) ~[?:?]
[21Aug2024 20:50:18.519] [DH-Buffer Uploader Thread[0]/ERROR] [DistantHorizons-com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder/]: LodNodeBufferBuilder was unable to upload buffer: Assertion failed
com.seibel.distanthorizons.core.util.LodUtil$AssertFailureException: Assertion failed
at com.seibel.distanthorizons.core.util.LodUtil.assertTrue(LodUtil.java:307) ~[DistantHorizons-2.1.2-a-1.20.1-forge-fabric.jar%23442!/:?]
at com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.ColumnRenderBufferBuilder.lambda$buildAndUploadBuffersAsync$2(ColumnRenderBufferBuilder.java:138) ~[DistantHorizons-2.1.2-a-1.20.1-forge-fabric.jar%23442!/:?]
at java.util.concurrent.CompletableFuture$UniApply.tryFire(Unknown Source) ~[?:?]
at java.util.concurrent.CompletableFuture$Completion.run(Unknown Source) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.lang.Thread.run(Unknown Source) ~[?:?]
if it helps, my game locks up before it crashes I've also had this just running about
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