game crashes
my game decides to crash randomly and i think its because of dh because the LODS become bugged right before my game crashes. logs: https://mclo.gs/z9E4jlI
Not rendering from afar?
I set my distance to 128 but it seems from afar and also in creative/spectator mode on my server it just seems to not render.
Solution:
distant generation doesn't work on servers
Error: java.lang.NoClassDefFoundError
Got this error trying to launch the game,
Fabric 1.20.4
DistantHorizons-2.1.2-a-1.20.4-forge-fabric
The game crashed whilst initializing game...
Solution:
You need to update iris
It seems to not work!
render distance seems to be unchanged: i have generation activated, and the render lod distance at 128, but it doesnt seem to do anything! i'm playing with a modpack, that might be the cause
DH settings
I need to know the secrets on how to render further chunks like the content creators in youtube, and tiktok. Is there a specific settings to do this?
sodium and indium incompatible 1.20.1
which versions for sodium and indium on fabric that are compatible for 1.20.1 because it keeps crashing
Installation help
I just got my pc, how do i install distant horizons? Do i need the curseforge app or will the wedsite be just fine? Is it compatible with BetterRTX, Kelly's RTX?
Help setup ( All the MODS 7 ) i believe it is possible
as title suggests, would like a guide getting mod to work, i have the files installed but when i launch game nothing is there.
How to make a pre-loaded world work DH
I created a world in 1.20.2 with the ReTerraforged mod and loaded chunks with chunky. Now I want to copy that world with the loaded chunks to 1.20.6 where I have DH installed, but when I open the world there, the pre-loaded chunks are not being displayed. To copy it, I selected the directory of the world in the "saves" folder. DH works as usual.
I just want to use ReTerraforged and DH together, is there a better way of doing this?...
Solution:
i got both DH and ReTerraforged for 1.20.1 so both are in the same client
Mod Issue? gaps keep manifesting despite free memory.
Distant Horizons 2.1.2-a
I upgraded from 16GB to 20GB DDR4 3200mhz ram and the mod only used around 8GB before gaps persisted, I had 8GB more to spare....
Error when turning off the rendering
I believe the photo is helpful but the log has detected the error too so here it is.
DH not rendering underneath water?
Is there a setting to enable DH rendering under water, to avoid seeing lava in caves, etc. ? Thank you!
Solution:
did you disable cave culling?