Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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Trim chunks off file

Loading chunks in spectator on a server, fell asleep with autorun on and loaded a line of chunks out to ~600k from spawn, world border is only 10k. I was wondering, if possible, how do I remove those chunks from the SQL files?
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How to refresh Chunk Lods

I just tore down a ton of trees but the Lods still have trees in them, is it possible to refresh this?

Chunk LOD errors at night and day

Chunks appear light or dark at night or day respectively, including with shaders on. Reminiscence modpack. There are some lighting changes, but I'm not sure what.
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Help with hum, DH

so, im using DH with iris shader and bliss. But like i only havce normal render distanvce i disabled bliss and im just like that now.
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Hey what is the best world gen combination ever

It should include the best terrain + the best biome gen mod+ some good structure mods

Error HELP

Hi im getting error like on the screen, please help me how to fix that or remove that messenge
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DH creating phantom End platforms in LOD chunks.

See YT video for reference: https://youtu.be/Z8tKFNbOJWE Experimenting with DH in a Singleplayer world with Distant Generation on, set to Features. While in the End dimension, DH seems to like creating small islands, resulting in a good portion of them to not actually exists. All the big islands and cities seem to be correct. I've tried both Cave Culling options, various Render, Detail, Compression, and Overdraw settings, and deleting the sqlite files for the End; All the same phantom platforms are generated, even after file deletion. ...
Solution:
DH generates chunks multi threaded, while vanilla does it single threaded. This results in some features being placed a bit differently. There's not much you can do about it. You can notice the same thing happening in the overworld with trees

Generate distant horizons lods from bobby data for server

I've been playing on server for some time and decided to install DH. I have to load everything manually, but i have bobby cache from playing before. Is it possible to somehow use that data to generate distant horizons data?
Solution:
There is currently not a way to easily do this. Maybe you could replace the region files of a world with Bobby's data and generate the LODs that way. This is just an idea though, absolutely no guarantee it will work

Black LOD ring (Solved)

I have this ring of black LOD renders that only happens in this specific world I already had. I have looked through my mods to find any incompatible rendering engine mods/light rendering mods like it says to check for in the FAQ and was not able to find any. Are any of these mods known incompatibilities or is there some other solution that I don't know of? I have deleted and reinstalled the mod multiple times as well as wiped the saved LOD data and it still is not fixed. Thanks for the help!
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Distant Horizons + Lunar Client

Has anyone gotten this to work? I have it with it's dependent mods working in modrinth but when I copy them over to the correct folder for mods in Lunar client the game won't load.

DH not showing up

maybe im not doing it right, but O dropped it in my mods folder for the version I am using and it doesnt show up or anything, stuck at the moment and need help

Chunk not charging

Hello, I am on a server with some friends of mine using the Distant Horizon mod, but this is happening to me and I don't understand it. If possible, could someone help me? knowing that I have an excellent PC . Please help me ( Sorry for my English, I am French. )
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Big hole in the LOD for some reason.

I use distant horizon version 2.1.0 my other mods are: Indium Sodium Tectonic terralith and noisium
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Ambient occlusion ran amok

It doesnt show up even if its on. I installed a couple mods before this happened, but I wanna know if a mod is capable of this or if it just happens like that. And if there is an incompatible mod, of which kind affect this?
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some parts of the world rendering in pitch black

I just generated a world and some parts of it seam to load in pitch black, its also a bit random where they appear, I'm not sure what the issue is, I tried flying by there again to regenerate those chunks but it does not seem to work.
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Shader and generation in this image

Bit of an odd question, but for this photo on the mod page, does anyone know what shader it uses, and what terrain generation mod it uses (or if it's just a premade setpiece). I like it, so i'd love to have generation and atmosphere like this in my own world.
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Bug Generation

I'm trying to redefine the world with DH, but there are parts that are black or that simply won't load.
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weird visual glitch with chunks in DH

its only happening in one of my worlds, the rest are fine, ive read through the faq channels and still dont know how to fix it. Help would be appreciated!
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