Underground / No-Clipping render issue

As shown in the screenshot, have anybody encountered this issue before / knows how to fix this? Major mods in effect: [MC 1.20.4] creativeNoClip from carpet; BigGlobe; DH 2.1; C2ME; Chunky
No description
Solution:
Increase vertical quality and change Cave culling height to 0
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9 Replies
Miki_P98
Miki_P983w ago
/chunky
YAGPDB.xyz
YAGPDB.xyz3w ago
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot. We recommend you enable "Distant Generation" in Distant Horizons' settings and wait. If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
Miki_P98
Miki_P983w ago
C2ME slows DH down by ~30% so I would advice to remove it
Solution
Miki_P98
Miki_P983w ago
Increase vertical quality and change Cave culling height to 0
Miki_P98
Miki_P983w ago
Then restart the game just in case
ꓘWꓞ
ꓘWꓞ3w ago
KK lemme try that
ꓘWꓞ
ꓘWꓞ3w ago
Switched c2me to noisemie and did not use chunky
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ꓘWꓞ
ꓘWꓞ3w ago
99.99% fixed occasionally one still pops out but i can just ignroe that, thanks!!
ꓘWꓞ
ꓘWꓞ3w ago
One more unrelated question: how to disable complementary unimagined's distant fog?
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