Blocky renders with Distant Horizon
PC Specs:
RTX 3050
Ryzen 3 3200G
16GB RAM
The renders are blocky, and I really have no idea on what settings to go to...
I don't see my GPU usage going up higher than 15% either... is something wrong with it? I have my frames capped to 60 also
I'm not using shaders btw, any help would be appreciated
7 Replies
No load on the GPU at all?
If you're not using chunky or c2me, this should eventually fix itself. Just go afk and wait, it will take a long time on that pc.
The gpu usage seems correct
Huh... actually, I tried using chunky once, after it pregenerated the chunks, its still like that although you're right I do have to wait
Does using chunky help distant horizons make LODs?
No, the opposite
/chunky
Chunky is known to cause LODs to turn into swiss cheese and bloat up world size, as can be seen in the attached screenshot.
We recommend you enable "Distant Generation" in Distant Horizons' settings and wait.
If you actually want to pre-generate vanilla chunks along with LOD data, disable Distant Horizons, wait for chunky to finish, then re-enable Distant Horizons.
Thanks, so I think I'm solved now, any way to tag this as solved?