Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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alex's cave problem

my DH is saying that i need to change the config because of the alex's cave, but im confused what do i need to change inside of them, can someomne help me here?
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2.1.2distant horzion+oculus1.7.0(single)

log:https://mclo.gs/yEouBtA When I tried using Distant Horizon, I first used chunky to load the chunk, but after I finished loading, I used Distant Horizon to load the lod chunk. After running it for an hour, I found that it didn't work at all....
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xray effect

I get this xray effect, i also added a screenshot of my config
Solution:
nvidium compatibility it seems like, if i enable nvidium it happends
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Blurry Stuff in Disatance

Super blurry objects far away with high textures on.
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Lots of blur

Im pretty new to this whole thing but I know this isnt right. Anyone know any fixes to the blur???
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I am back again trying to fix my distant horizons not loading... Also is there a vc to get help in?

Ive tried changing settings, deleting part of the file, etc. still nothing has worked

Grey patches on DH chunks

It happens in multiplayer and singleplayer
Solution:
Solution: Distant Horizon settings -> Advanced options -> graphics -> Advanced graphic options -> Grass side rendering -> choose "As Grass"...
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Not Loading

I feel bad being another post about this but i download the mod and nothing shows, ive tried everything i can find. i also get a in game message when i load in and ive tried following its instructions but to no success, i disabled alexs caves ambient lighting, ive tried removing chunky i hope someone can help resolve this
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DH not loading in Replay mod

I've heard from #dh-tch-talk that these mods should now be compatible, however, as shown no LOD chunks are loaded. Could this relate to the fact that my replay is from playing on a server (I do have the chunks when I am on the server)?
Solution:
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Chunks modified days ago still showing old LODs

There are certain chunks in the world that have undergone huge modifications but for some reason when I look at them from far away I still see the old state of them. For instance, there's a house that was covered with one type of block days ago and was later updated with a different type of block. Up close the new block covering is rendered correctly, but the LODs generated by DH show the old block covering.

LOD chunks vertically offset from real chunks, creating duplicate mirage effect

(Occurs with or without shaders). Changing overdraw protection simply increases the distance at which this occurs but doesn't prevent it
Solution:
okay good to make a note of that: Solution is to disable the chunksfadein mod, at least with version 1.0.2 of chunksfadein and version 2.2.0-a of DH
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Chunks not loading for friend on server.

So me and my friend started a server(im the host) but distant horizons not loading for him, only the ones that has been discovered. (Two pictures, one from mine one from his point of view) We use the same mods, installed the same ones (Iris-fabric, sodium-fabric, DH 2.2, terralith, essential), we connected to each other through essential mod. render distance cpu usage is the same (render distance 20 chunks, DH render 256, cpu usage balanced, quality high) PC almost the same, he has I5 12400f, ( i have 10400f) altough he has 16gbs, and 4gigs is dedicated to minecraft only, i have 32 and 8 gigs for mc only, but this is not a ram issue since his is not loading simply...
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MP: some chunks not loading

Hi, I've started using the mod for my MP server today, and after some initial issues everything runs fine now. Except a few chunks (->screenshot) that aren't being saved for some reason? Why is that and how can I fix it?
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DH chunks not loading while spamming millions of file handler tasks

I just downloaded a 1.4 GB file for wynncraft but in the server the lods won't load even after 30,000,000 file handler tasks and 15 minutes. i didnt get a sqlite-shm and -wal file, i am using my old ones from wynncraft. any idea what could be the problem...

Latest Distant Horizons for 1.20.4 is incompatible with latest iris shaders for 1.20.4

i cant seem to run my moded Minecraft 1.20.4 with both of the latest versions of distant and iris as it crashes saying distant horizons is incompatible with iris shaders version 1.7.4 or earlier, and every time i download the previous version of distant it keeps auto updating the the version that donest work. what can i do to fix this?
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Question on config options

I'm currently looking at Distant Horizon's config file. In regards to verticalQuality, the config file only points out the highest and lowest quality options (EXTREME and HEIGHT_MAP). The standard setting is MEDIUM, so I've wondered what the other quality options are, as I'd like to increase it without frying my computer by going for the EXTREME option. For the client.advanced.worldGenerator section, I have also wondered whether there is an option to render structures as well (i.e. via an EVERYTHING option for the distantGeneratorMode)?...
Solution:
You can see and toggle through all the options inside DHs ingame config screen. The default world generation setting, FEATURES, includes generation of structures...

Super duper vanilla shaders error.

[Singleplayer] Every settings preset is the same freshly installed shaders. How can I fix this problem?
Solution:
works properly now
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DH throwing constant exceptions when generating LOD chunks, creating weird grid patterns

Hi! Having a issue with my pack and I'm trying to see if there is a clear cause before having to resort to a binary search. It seems like, when trying to generate features, DH is stumbling onto an error, which is happening several times a second, the result being a lot of unnecessary CPU usage, a log growing ridiculously large and this odd grid pattern on LOD chunks. I tried removing some of the recently added mods that might affect worldgen in my pack but no dice. Is this something that's been seen before, and what could be the cause? Logs inbound, gotta move them over...
Solution:
I see you have Canary which is a Lithium fork Try applying this workaround: https://discord.com/channels/881614130614767666/1277459616103399466/1277595591282524221 (modify it to canary if needed)...
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incompatible iris shader

I haven't downloaded iris yet and it shows this
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