Jean Michel
SMSatisfactory Modding
•Created by Jean Michel on 1/4/2025 in #help-developing-mods
Sound Effects
8 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/24/2024 in #help-developing-mods
Change M Power Production
32 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/19/2024 in #help-developing-mods
Satisfactory's blueprints
Is there a place where examples of using Satisfactory's own blueprints are posted?
For example, what are they for collecting items on the ground, or on conveyors, and how to use them?
15 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/16/2024 in #help-developing-mods
Production of items without conveyor output
12 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/30/2024 in #help-developing-mods
M Power info is not blueprint visible
8 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/24/2024 in #help-developing-mods
How to place a cube without hanging on the sides of the foundations?
I want to put a cube on the foundations with all horizontal zoops and all vertical zoop
To do this I use the FGBuildable Foundation Lightweight and I modified its Halo so that it works in all 6 directions
The problem is that it snaps to the sides of the foundations too
There are also Ramps and Roof but they are based on Holo_Foundation too
- What are the parameters to modify to prevent snapping to the sides of the foundations?
- If it is not possible, what are the modifications to make to the Holo_Foundation in C++?
14 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
20 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
I change the locations and rotations of a buildable via a widget
How to save these values?
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 10/27/2024 in #help-developing-mods
How to use the Production Indicator ?
In the example, there is no production indicator
So I added one, but I can't get it to light up, in any of the 3 states (it is not recognized)
So I build based on a FGBuildable Manufacturer, and this Production Indicator works well, but then I can't use the included M Power Info (Set Power Info), and I don't know how to remove it
If I add the PowerInfo from the example, I think there is a conflict because when I test it it shows me 'No Power'
How do I add this Production Indicator?
10 replies
SMSatisfactory Modding
•Created by Jean Michel on 10/14/2024 in #help-developing-mods
Using the UE ModelingToolsEditorMode plugin
12 replies
SMSatisfactory Modding
•Created by Jean Michel on 9/28/2024 in #help-developing-mods
GitHub Desktop cloned the wrong branch
At Github branche DEV, if in Code I select 'Open with Github Desktop', it does not clone the DEV branch but the Master branch
If I go to Github Desktop and I Clone (Internet) via the DEV URL, it does not find it
12 replies