Jean Michel
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
Perfect, but you'll see that you still need to go back to Blender
UE 5.3.2 Modeler is not as powerful and precise as Blender or Maya or other
26 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
No, if I use it, it is without modifying it, apart from the mesh
But I am not sure I want to generate my own energy instead of the existing one
20 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
Finally, the Bio Burner will do the trick!
20 replies
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
No I think he understood that he had to install a version next to CSS
26 replies
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
Yes
26 replies
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
Yes you install a full version of UE 5.3.2 which you can remove later
26 replies
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
26 replies
SMSatisfactory Modding
•Created by Remus on 11/12/2024 in #help-developing-mods
UE5 Modelling help
I already answered this question
I'm looking for my answer
26 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
20 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
It is also necessary to be able to limit entry to certain resources.
20 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/11/2024 in #help-developing-mods
Terminal for drones
20 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
OK thanks, I try
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
No subclass of FGBuildable
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
It's a FGBuildable and and for now I only move the SM
Do you think if I move the FGBuildable it will save?
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
When I come back to the game, this object must have kept the transform that I gave it
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 11/2/2024 in #help-developing-mods
How can I save the Static Mesh transform of an FGBuildable?
The Static Mesh moves very well
But what I want is that when I leave the game, this new position is saved
17 replies
SMSatisfactory Modding
•Created by Jean Michel on 10/27/2024 in #help-developing-mods
How to use the Production Indicator ?
Thanks!
10 replies
SMSatisfactory Modding
•Created by Jean Michel on 10/27/2024 in #help-developing-mods
How to use the Production Indicator ?
Thanks
But which function?
And how to check the power connection using a FGBuildable Manufacturer?
10 replies
SMSatisfactory Modding
•Created by Jean Michel on 10/27/2024 in #help-developing-mods
How to use the Production Indicator ?
10 replies