Alpakit packaging fails with exit code 1
Hey, this is regarding the issue I'm having since yesterday: https://discord.com/channels/555424930502541343/1036634533077979146/1363919202460635276
Quick summary: When packaging SML or my mod, Alpakit fails the packaging with code 1. The only error I see is at the very top of the output logs "Le chemin d'accès spécifié est introuvable." which translates to "The specified path was not found.". As stated yesterday, this is probably linked to another problem I had back in october where I had the same message but with a different problem that I fixed by removing the pre build steps from the
.uproject
file (https://discord.com/channels/555424930502541343/1295089631238553784/1295092182968959036).
I have no idea what causes this, especially since Satisfactory launches without any other issues and all the mods are correctly loaded. Should I just ignore this?16 Replies
I have code 1 when Satisfactory is already running, so it cannot restart a 2nd version
It does so even when it's not running
Interesting thing is I've tried to build the release in the Alpakit Release tab and it failed the exact same way the first build did with this message https://discord.com/channels/555424930502541343/1036634533077979146/1363900306634834103
And all the subsequent times I run the release build, all the steps work and it finally fails with exit code 1, but it does generate the .zip package at the end of the process.
So it's the exact same behavior: the first time it fails and all the other times it succeeds but thinks it errored. So it's probably all the same error and there's some black magic happening in the background that make it kinda work

Reposting the initial error for clarity
Weird thing is these paths do exist
Unfortunately, you likely won’t get help with those logs due to the apparent (what seems to be) French nature of them. Most people here are unable to assist outside of English.
I told above:
"Le chemin d'accès spécifié est introuvable." which translates to "The specified path was not found."It's the only french sentence in the whole log file
Oh sorry, I missed that
Uhh do you know if some permissions or anything could be preventing Unreal from accessing that directory, maybe?
Hm, I'm not sure why there would be some permissions issues, it should be accessible without any problems
Anyone?
Is it safe to ignore since the end result is correct and the expected one?
Help ^
As-tu paramétré l'Alpakit comme ceci ?

Yep
We can stick to English btw, that way everyone can understand the conversation
When you run the compilation, click on the link to display the log.
Do you have any errors, red lines in this log?

No red lines except the final "Packaging failed with exit code 1"
The only indication of an error is the "path not found" message
And in this output log?

Yes
I posted the logs here
🤔