Nightly build isn't working/showing up.
Hi, I'm using the MC 1.21.4 version for my most of the mods. I wanted to check out Distant Horizons as well. However there isn't a fully released 1.21.4 supported version for it on Modrinth or CurseForge. I've come to this server for the "Nightly build" that has been said it might work on 1.21.4.
I installed "NightlyBuild_1.21.4-61ccf7bf-2025-01-31T14_54_32+05_00" from the gitlab. Straight up placed it in my "mods" folder. However it is not "Executable Jar File" like the other mod. Instead it's the "zip" file. I tried to add ".jar" in the end of it but it didn't work. There is no setting button near the FOV sliding bar.
How can I make this work with my Fabric 1.21.4? My fabric and sodium are up to date as I recently updated them. I'd appreciate your help. Thank you....
Solution:
The gitlab nightly downloads a zip, there's multiple jars in the zip for different mod loaders, you need to extract it first
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How does Pregen actually work?
so i want to pregen 1000 Chunks but when i leave the server the CPU usage drops from 90% to 5-10% and i doubt that its actually effectively pregenerating chunks.. when i am ingame it is sending me chunks and potentially generating them at the same time.. is this a bug or am i doing something wrong?
Solution:
pregenning normally only works when someone is online yes, because there needs to be someone to request chunks from the server
Modded Server using DistantHorizons-forge-2.3.0-b-dev-1.20.1 - Not generating LOD Chunks.
Currently using Forge 1.20.1 - 47.3.0.
I have 190 mods active, non of which are on the incompatibilities list.
I pregened a 500 chunk radius around me and cannot see LOD's. Rendering is on, set to 128 chunks. - DH2.3.0b is in both the Server Mods and Client mods....
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Best looking distance generator mode
Just wanting to know which distance generator mode is the best purely for looks and aesthetic
Solution:
Internal Server.
Note, its only available in nightly builds and without C2ME installed its pretty slow...
Fabric Installation not showing on launcher
tried following this video however i installed the 1.21.4 versions of all the mods mentioned (fabric API, sodium, iris) and the distant horizons 1.21.4 installation from this discord, i tried pasting in each jar file and then all of them into the mods folder on .minecraft, however the launcher is not showing the drop-down option to launch through fabric.
video link: https://www.youtube.com/watch?v=F3Pq3eJSEaI...
Solution:
You just need to rerun the
fabric-installer-1.0.1.jar
and install fabric 1.21.4 with the create profile
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Forge for 1.21.4?
Hello im kinda new to modding and bit confused, is there a version of mod for 1.21.4 for forge? or is it just neoforge and fabric?
How to fix weird rendering (1.21.4 2.3.0-b-dev)
The parts of the LODS closest to me are meshed
Solution:
Advanced options > Graphics > Quality > Fade Nearby DH LODs
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How can I speed up LOD transfer from server -> clients?
I've already done a pregen of 256 radius on my new Fabric server with the latest nightly DH installed, which is also installed on my client. I find that the LODs take a while to transfer to my client, as I can see the
Distant_Horizons_server_data
folder size increasing but very slowly, and the distant LODs are not visible for at least 5-10 minutes. I am only playing with others on a LAN and each PC is connected to the modem at 2.5Gbps as well as the server (running locally). I tried increasing...LOD overdraws solid blocks
I play on a slow server and I like using free cam, so I do not use any overdraw prevention. In 2.1.0, that worked just fine. There are vanilla detailed blocks within the loaded chunks, with lower details beyond that. There are also no empty circles at the edge of loaded chunks (see pics 1&2).
I recently upgraded from 2.1.0 to the newest 2.3.0 nightly build (4dd4bb9e; client only). I noticed that now, the lower details will be drawn over the detailed blocks even in loaded chunks, and there is still an empty circle when going beyond loaded chunks, even with overdraw prevention set to 0.0 (see pics 3&4).
Is this intended behavior? Are there any workarounds I can use to achieve the effect I had in 2.1.0? Thanks in advance....
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my chunks arent being saved?
my chunks arent being saved correctly on a server and it also takes a while, what settings do i need to change?
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DH crash on startup Forge 1.20.1
Minecraft 1.20.1
Forge 47.3.0
CurseForge launcher
Crash
Crash message:...
Can I remove this warning
I already edited the DH config to false at the line show message mod compatibility + I disabled the biome coloring lights in Alex caves mod.
Also, I tried the last nightly build and it works (I mean this message doesn't appear anymore), but I have anoehr warning when I connect my server....
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While running this on a server to pre-create lods, can we limit the distance?
is there a way to put limit on the distance it will create chunks and LODS in the nether VS overworld VS end?
transferring singleplayer sqlite data to a server world
I recently make a copy of a private servers world and transferred it to single player to load all the chunks, i was wondering if there is a way to transfer that sqlite data or any data to the server world so I dont have to fly around manually.
Using the mining dimension in allthemods9 breaks DH - shows the wrong chunks.
DH works fine until I go into the mining dimension, and in there it shows some wrong chunks - but then when I go back to the overworld it's just completely broken.
I've tried fiddling with the multiverse settings, it's at 0.8 right now but there doesn't seem to be much of a difference between 0.0, 0.8, and 1.0.
Disconnecting and reconnecting to the server fixes the mismatching chunks, but then it seems to want to regenerate the LoDs entirely from scratch....
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Instant crash when attempting to load a world.
MC version 1.20.1, DH mod version 2.2.1, I've attempted with Fabric, Force, vanilla launcher, ATlauncher, and nothing has worked. I've followed the steps on the #faq-problems-and-fixes to no avail.
To confirm, I've:
- attempted to load into a world with Distant Horizons as the only mod.
- attempted to load into a world using Forge on ATlauncher with only DH mod installed....