Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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World full of holes

Hi! I've been playing Minecraft (1.20.1) with Distant Horizons and Re-Terraforge for months without any problems. After using the Chunky mod, I noticed that the Re-Terraforge mod had stopped working, and at a certain point the map generation reverted back to Minecraft Vanilla. When I switched to a different version of Re-terragorge, everything started to work fine. However, all that terrain that worked fine before, started to be generated with huge holes (they disappear when they enter the space generated by the game itself and not Distant Horizons, but they are always in the same place). As you can see, the number is huge and playing with the Distant Horizons becomes meaningless. I have tried absolutely everything I could think of, even some solutions proposed in this discord, but I'm a bit desperate. Does anyone have any idea?...
Solution:
Delete the DH LOD DB
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need help with adding mods

i need the kappa shadar and patrix resourse pack

DH doesn't seem to work.

i'm running MC version 1.20.1 with Distand horizond. but it does nit seem to be running. i've set my own render distance to 2 chunks to test it, but it only shown the 2 chunks i'm on, nothing else.

DH crashing with no errors on Forge.

I really need this mod 🙏 I've isolated that DH is the issue as everything works without it, in every pack I make. Sinytra often causes crashes but I've isolated that Sinytra is not the issue here....
Solution:
Oculus is incompatible with DH 2.2+

Distant generation suddenly stopped working after one hour using the big globe mod.

I've been testing DH with the big globe mod, at first it was working fine but at some point my PC crashed and since then I get this error message and it is impossible to generate new distant terrain. Normally I would assume big globe is incompatible but it was working fine for like an hour so it's pretty weird. Mod list linked
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Chunky

Is there a way to pregen with chunky and move the pregenerated chunks to a new world with same seed so the gametime dosent pass?

floating islands melting?

i can barely find any information on this online, and no answers as to what i can do to stop it, almost any floating structure will have a collumn of LOD which doesnt go away when approached. im not sure how to get load order, but my mods are appleskin, big globe, distant horizons, fabricapi, ferritecore, indium, just enough items, scalablelux, sodium, tinycoal, and xaeros' minimap....
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Photon and Bliss shaders not loading lods other shaders work?

Hey my i downloaded the photon shaders off of github and they do not load lods same with bliss absolutely no DH but when turning in BSL everything works perfectly im on 1.20.1 modded using oculus forge anyone know a fix?
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LOD water not loaded properly

This isn't important and I don't really mind it but the LOD water is kinda buggy and looks like it isn't there when with shaders. Just making sure it's not a bug, I didn't put this in #bug-report because I don't think it's a bug.
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Visual and Performance Issues

Forge Ver. 49.1.0 Minecraft Ver. 1.20.4 Single Player World Texture Pack in use: - Faithless...

Crashing At Random Times After World Load (Singleplayer - 4G Ram Allocated)

It doesn't crash upon startup, but at some random short period after loading up a world. It'll just suddenly freeze, then crash. I've tried lowering quality presets, disabling distant generation, lowering the amount of chunks it loads, but nothing worked. At first I thought it was CPU related because CPU load warnings kept popping up in chat, but after I tweaked my settings, they stopped appearing so I assume it's not CPU related. However, if I load something like a superflat world, it doesn't crash, so...? Log: https://mclo.gs/4AEVBDi Launcher Crash Message: "java.lang.RuntimeException: Exception thrown while executing job"...
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incompatible mods

sorry if this sounds dumb but i dont understand this
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Distant horizons not rendering?

Hey! I was wondering if my mod is not working or I can change anything? I have my render distance set to 64 and it does not seem to render further, I have tried standing in the same spot for 1 hour but not a single chunk beyond this is rendering....
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Underground / No-Clipping render issue

As shown in the screenshot, have anybody encountered this issue before / knows how to fix this? Major mods in effect: [MC 1.20.4] creativeNoClip from carpet; BigGlobe;...
Solution:
Increase vertical quality and change Cave culling height to 0
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1.20.1 beta not compiled correctly

I get a 404 when I attempt to download it. By the way, will chunky generate LOD's if I've already generated the terrain out to let's say 30k? Dedicated server. Thanks....

Idk what happens here

I get crashed when occulus 1.7 and DH 2.2.1 are together and before they dont crash. ...

something wrong with dh

see the attached file
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DH Chunks not rendering with shaders (forge)

LODs stop rendering when I enable shaders using oculus. I've tried everything I could in the FAQ, but nothing seems to be working. Minecraft 1.19.2 (Singleplayer and Multiplayer) - Forge 43.4.0 - Oculus 1.6.9...

[Worker-Main-16/INFO]: Distant horizons compatibility disabled.

What mod would send this message related to DH? Here is my mod list. I suspect c2me but i dont see any options specific about it in the config
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LOD color bug

Is there any way to fix this?
Solution:
And downgrade DH to 2.1.2
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