transferring singleplayer sqlite data to a server world

I recently make a copy of a private servers world and transferred it to single player to load all the chunks, i was wondering if there is a way to transfer that sqlite data or any data to the server world so I dont have to fly around manually.
5 Replies
Miki_P98
Miki_P984w ago
/server
YAGPDB.xyz
YAGPDB.xyz4w ago
Distant Generation doesn't work in multiplayer, meaning DH won't be able to generate LODs for chunks outside the vanilla render distance. Instead, as you travel around the world, LODs will be generated for areas you've visited. In the next update, DH 2.3, you will be able to add DH to your server granted it's running a compatible mod/plugin loader (Fabric, (Neo)Forge, Bukkit and their derivatives). This will allow the server to generate LODs and send them to the client, making distant generation possible on multiplayer. If you wish to try 2.3 early, read everything in this thread: https://discord.com/channels/881614130614767666/1285883332768563284 Keep in mind that this build is still experimental, we do not encourage using it on large servers until further testing.
Miki_P98
Miki_P984w ago
/lodstored
YAGPDB.xyz
YAGPDB.xyz4w ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Miki_P98
Miki_P984w ago
You can move the BD files freerly between the worlds and servers Just move every DH DB that is present if there is more then 1

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