hi how do i get nightly 1.21.4 to actually work

:)
78 Replies
Puhpine
Puhpine4w ago
You unzip it, take out the jar from "merged", then install it just like any other mod
Smartboard
SmartboardOP4w ago
yea i did its all loaded up but its not actually working like i can access the menus of distant horizons but no extra terrain is being loaded in
Puhpine
Puhpine4w ago
Do you have any other mods installed?
Smartboard
SmartboardOP4w ago
yea mainly a bunch of performance mods like sodium i had all of them with 1.21.0 DH and it didnt cause any issues
Puhpine
Puhpine4w ago
Can you send logs? /logsstored
YAGPDB.xyz
YAGPDB.xyz4w ago
You should send your latest.log file to provide additional useful information. Logs are usually located in the .minecraft/logs directory. On Windows: %appdata%\.minecraft\logs On Linux: ~/.minecraft/logs On Mac: ~/Library/Application Support/minecraft/logs Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed. After uploading the file, click on Save and send the link.
Smartboard
SmartboardOP4w ago
oh oops
Puhpine
Puhpine4w ago
The latest.log file please
Smartboard
SmartboardOP4w ago
i cant read sorry
Puhpine
Puhpine4w ago
It's alright
Puhpine
Puhpine4w ago
Don't see anything weird in the logs It also doesn't work when shaders are disabled?
Smartboard
SmartboardOP4w ago
yeah im not using any shaders there is a custom resource pack but idk if that would make a difference
Puhpine
Puhpine4w ago
Can you set your normal render distance to 2 and send a screenshot?
Smartboard
SmartboardOP4w ago
sure 1s
Puhpine
Puhpine4w ago
It shouldn't I assume you're talking about wynncraft? Because I've used dh on wynncraft before and it worked fine
Smartboard
SmartboardOP4w ago
yessir
Smartboard
SmartboardOP4w ago
No description
Puhpine
Puhpine4w ago
Weird, it looks like the Alex caves issue, without having Alex caves Can you try with just DH?
Smartboard
SmartboardOP4w ago
yea sure
Smartboard
SmartboardOP4w ago
now im getting chopped xd
No description
Puhpine
Puhpine4w ago
So it's working now, but you have giant pillars?
Smartboard
SmartboardOP4w ago
yea
Puhpine
Puhpine4w ago
Try deleting you LODs from /lodstored
YAGPDB.xyz
YAGPDB.xyz4w ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/
Smartboard
SmartboardOP4w ago
unfortunately its still brokken with all my performance mods is there any way to turn off the fade to black thing thats going on? maybe thats the issue idk
Miki_P98
Miki_P984w ago
There is no fade to black in DH There is fade from vanilla to DH And fog /fog
YAGPDB.xyz
YAGPDB.xyz4w ago
You can remove fog in the config at: Advanced > Graphics > Fog > "Disable vanilla fog" or with mods like Sodium Extras, Optifine, or some other fog removal mod. If the fog is still there and you have BCLib installed, you have to disable BCLib’s fog too.
Miki_P98
Miki_P984w ago
/overdraw
YAGPDB.xyz
YAGPDB.xyz4w ago
Hole at the edge of vanilla Render Distance, especially during movement: This is caused by either vanilla terrain not loading in fast enough, or shader's incorrect overdraw prevention implementation or configuration (if you use one) Some world gen speed improvement can be found when adding these two mods, but the affect will be minor: - Noisium - Faster Random There is another mod that may help: C2ME. However, it can decrease DH generation speed by up to 35%. The easiest fix is to move slower and/or ignore it. This hole is most visible while moving over not generated (by vanilla) terrain. Moving over that terrain every subsequent time may not create the hole. And moving slower will give MC more time to load the chunks as you go. If none of that helped, you can also tune the overdraw prevention, look at the third section to know how. Low quality full blocks behind and around non-full block, e.g. fences or ladders: This is intended behavior, to prevent holes in the world while you move, DH will overlap with some part of the vanilla terrain. How much of the terrain is covered is determined by the overdraw prevention: - 1.0 will mean DH LODs start where vanilla chunks end. - 0.0 will mean that DH render everywhere starting from your position. To fix this, you can either: - Increase your vanilla RD, which will move the DH LODs further from you. - Tune the Overdraw Prevention setting, see the next section to know how. Where to edit the overdraw prevention setting? Overdraw prevention setting can be edited inside the DH config under: Advanced > Graphics > Advanced Graphics But if you use shaders, they will override and take control of the overdraw prevention. In that case, check the shader's settings, if overdraw prevention is not there, contact the shader devs or change the shader you use.
Miki_P98
Miki_P984w ago
/slowgen
YAGPDB.xyz
YAGPDB.xyz4w ago
World generation in general is quite slow, if you want to speed it up: Install Noisium and Lithium, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Miki_P98
Miki_P984w ago
Try the second part
Smartboard
SmartboardOP3w ago
nothing changed with the second part i assume u meant the wireframe stuff
Miki_P98
Miki_P983w ago
yes Some mod must indeed cause DH to be hidden then /binary
YAGPDB.xyz
YAGPDB.xyz3w ago
Try a binary search and figure out which mod is causing it. So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
Tenor
LiamTheNinja5
LiamTheNinja53w ago
@Smartboard I had the same problem, set Quality preset to 4 Here is the full DH file for wynn https://github.com/DrBiznes/WynnLODGrabber/releases/download/LOD-11-05-24/wynnlods.zip
Smartboard
SmartboardOP3w ago
just tried that, still same issue
LiamTheNinja5
LiamTheNinja53w ago
try using my config
LiamTheNinja5
LiamTheNinja53w ago
.minecraft/config
YAGPDB.xyz
YAGPDB.xyz3w ago
To edit the config, press the button next to the FOV slider to edit the config. The config file found in .minecraft/config/DistantHorizons.toml
Smartboard
SmartboardOP3w ago
unfortunately still didnt work ill try what the other guy suggested and see if its a mod causing the issues but it was all the same mods that i used on 1.21.1 so idk
LiamTheNinja5
LiamTheNinja53w ago
what mods are you using?
Smartboard
SmartboardOP3w ago
No description
LiamTheNinja5
LiamTheNinja53w ago
works fine with this mod list
LiamTheNinja5
LiamTheNinja53w ago
No description
LiamTheNinja5
LiamTheNinja53w ago
try bad optimizations idk
Smartboard
SmartboardOP3w ago
look at the top xd
LiamTheNinja5
LiamTheNinja53w ago
I mean removing it
Smartboard
SmartboardOP3w ago
oh didnt wor
JD
JD3w ago
How do i get 1.21.4 DH to work? I have it installed but it says i need indium but the latest version for indium is only for 1.21.1?
Miki_P98
Miki_P983w ago
Update Sodium to 0.6+ it includes Indium in itself If you are using Lunar, you can’t do anything as it forces you to use Sodium that does not officially include Indium
luigistyle
luigistyle3w ago
@Smartboard Did you ever manage to resolve your issue? I'm having the exact same problem rn with a fairly similar list of mods, so just thought I'd ask before I commenced binary search/making my own thread
Smartboard
SmartboardOP3w ago
Nop I haven’t been playing much but when I get back on I’ll do binary search Also aren’t u a d2 lowman guy I swear I’ve seen u before
luigistyle
luigistyle3w ago
Yeah lol
Smartboard
SmartboardOP3w ago
lmao i forgot abt that small world
Aruloci
Aruloci3w ago
Did you ever get it to work? I installed DH and wanted to use it on Wynncraft but my render distance is stuck at 8 or something similar I guess one of the mods I have installed is causing the issue. Was hoping you might know which one it was for you After going through my modlist it appears that wynntils is causing the issue 😦
Puhpine
Puhpine3w ago
Oh weird, never heard of wynntils causing problems with dh
Aruloci
Aruloci3w ago
Apparently disabling a DH setting fixed it in the past. But the guys over on the wynntils discord don't remember which one. Wynntils also recently updated to 1.24.1 so that may have broken some things
nwoof2012
nwoof20123w ago
I've had the exact same issue with Wynntils and DH pretty much since Wynntils updated to 1.21.4
nwoof2012
nwoof20123w ago
weird
Puhpine
Puhpine3w ago
Can't find any other mention of it But yeah apparently it's been an issue for a long time
LiamTheNinja5
LiamTheNinja52w ago
I searched the wynntils discord for "distant horizons" and looked though each page I wasn't able to find any previous fix @Puhpine (GMT +2) @nwoof2012 @Aruloci @Smartboard I found the problem, you can fix it by disabling "gammabright keybind" in wynntils under Utilities, OR if you still want fullbright just press "g" (or your gamma keybind" twice
LiamTheNinja5
LiamTheNinja52w ago
No description
nwoof2012
nwoof20122w ago
thanks very much
Puhpine
Puhpine2w ago
Jees that's some dedication
LiamTheNinja5
LiamTheNinja52w ago
I just disabled every setting then turned them back on one at a time
BackSun
BackSun2w ago
This has been added to the FAQ. Good research! https://discord.com/channels/881614130614767666/1035937813310484540/1339220083578376243 I'm curious why a keybind would cause LOD rendering to be corrupted though, that's weird.
LiamTheNinja5
LiamTheNinja52w ago
My guess is that it's a bug with how they handle gamma/fullbright I installed a separate fullbright mod and have no issues
BackSun
BackSun2w ago
if you still want fullbright just press "g" (or your gamma keybind" twice
Is this not with wynntils then?
LiamTheNinja5
LiamTheNinja52w ago
If it's turned on when you load into the world the LODs don't show up But if you toggle it it works just fine
BackSun
BackSun2w ago
Hmm. They probably just remove MC's lightmap (which DH needs for rendering). Fair enough.
LiamTheNinja5
LiamTheNinja52w ago
I can try to take a look into it when I get back home But to me this seems like an issue with wynntils not DH
BackSun
BackSun2w ago
I'd be interested to see what you find, best of luck 👍
luigistyle
luigistyle2w ago
I don’t have Wynntils installed but do have a different mod that can do fullbright stuff, seems it probably also does something destructive enough with how they handle fullbright to mess with DH

Did you find this page helpful?