Copy Dash component to another level
When copying a scatter component with all it's assets to another level, it all still looks good.
But Dash doesn't pick-up these components in the menu. So they can't be edited anymore.
Could be a nice feature;)...
How to get RVT to work? <-- by enabling Virtual Textures in project settings, you muppet....
Following the guide (https://docs.polygonflow.io/how-it-works/material-authoring#runtime-virtual-textures-rvt) I added a mesh downloaded from Quixel, which is computed and in content library. Adding this mesh, I cant edit the material to enable RVT. Whats up with that?
Content Browser Multiple Selection
Absolutely love the content browser. What it's missing is the ability to multi-select assets. Especially for manual tagging, I am not able to easily select 30 assets at once. Ctrl+A does not work. Currently, you can only multiple-select while holding the shift key but you should click on each asset individually. Would be awesome if that functionality is assigned to the ctrl key and the shift key would do what it usually does; selecting all the assets between first clicked and last clicked.
1.9 Don't see Select Asset when dropping multiple assets and holding ctrl
Title says it all. I don't see the option to choose assets.
Adding custom objects to 'Falling leaves'
The falling leaves functionality is a very nice new feature. Would be cool if we could add our own objects to it.
Also adding translucency as a parameter to edit would be nice:)...
Individual tiling per Blend layer in Tool Panel
Would be nice to have control over the individual tiling settings per layer besides the Global Tiling function:)
Pipe from Curve
Extending the radius above 100 isn't possible at the moment. Would be nice to go higher.
Also creating a half pipe would be nice, where you could choose top or bottom half....
how do i close this?
I asked the ai it says 'click on the menu icon and select 'Close Panel'' - this is great if you know what the menu icon looks like. I don't so this answer does not help.

Tagging taking forever?
Hi following the tutorial video, I downloaded the European Black Alder asset. Trying to tag it (not really sure what this step is for), um, after several minutes, nothing much really happened. I restarted. In the video this step takes seconds. What is happening, and why? https://www.youtube.com/watch?v=RA3yGbCvxIU
Unresponsive UI when installing Dash
I have not updated dash for two months, today I downloaded an install file from dash website.
1. When clicking installing
2. Accept the license
3. Click Next...

Tabbing through fields
Would be nice if we could TAB through the fields inside the menu's.
At the moment tabbing only jumps to titles in front of edit fields....

Unreal Engine crash!
Hello. I have a problem activating DASH. After I click on your product icon, this appears and then Unreal crashes. Is this some kind of bug

Draw curve to replace existing curve?
I’d like to be able to redraw an existing selected spline with draw curve. I know I can change number of spline points and smooth out but sometimes it’s nice to just redraw over an existing spline that might be part of some blueprint
Absolute Weight instead of Relative
I've seen this brought up before but wanted to call this out again. I think it'd be a small but powerful feature to allow for "absolute" weights when referencing something like a distance property.
Use cases for this:
- I want to scale the width of my road, but always want something on the edge 10 unreal units before/after...

Understanding Terrain vs Landscape
Hi there. I was just wondering if somebody could explain a bit about the thought process behind how I should think about when I would want to use the terrain tool vs landscapes.
It wasn’t super obvious to me after reading the docs....
Bug: Proximity mask issue with splines scattering
Hello,
I don't know if this one has already been reported but in case this was not I'll take time to explain the bug I found.
I created 2 splines and scattered the same stone along the 2 splines....

Adding heightmaps to your terrain in 1.9 seems to crash UE.
I haven't had issues adding height maps to my terrain meshes until I updated to 1.9. Maybe something to look into.
Error installing version 1.9
Hi, I am trying to install version 1.9. It installs correctly, but in the last process of the installation, when the command console comes up, I get this error. The plugin, it seems to work fine, but every time I load a project, I get this same window and the same error. I have tried several times, but I always get the same error. The screenshot is in Spanish, but I put the translation in case it helps. Thank you.
Translation:
The command syntax is not correct....

Update in dash
Hey guys, I can’t get the check for updates to work in engine so had to install update by going to website getting new installer again etc. Is the updater in engine not functional