Polygonflow Dash

PD

Polygonflow Dash

In this server, you can ask any question you may have about Dash. The world building plugin for Unreal Engine 5.

Join

faq

dash-feedback

dash

can-i-do-this

unreal-engine

my license has been deactivated after updating to 1.8?

I have never activate the license on the other PC after updating. , could you help me to reactivate or deactivate it?...

Camera rig rail

Is it possible to use the draw path tool or existing splines in level to generate a rig rail on the same path?

Reason CURL error: 83

Hey there, I'd like to use dash on a network where Openai is blocked. When i try and tag stuff I get error:83. Is there a way I can still browse my content without ai tagging to use the other non openai features still?

Z-Jitter conflict with Surface Align

Can you plaease fix this issue when Surface Align ist 100% and you still want to use the Z-Jitter function, so that the Z-Jitter takes the local Z Axis?
No description

Dash + Autosave = Crash

As mentioned months ago, please investigate on how to prevent UE to Autosave while the Dash Tools window is active. I lost so many works because of this. Even when you are scrolling in the tools windows because you are looking for the right section and this Autosave kicks - it freezes and the autosave stucks. It happens not all the time but the possibiliy is high enough so that i need to give you this feedback again. And please don't tell me to disable the Autosave featuere. 😉🙈

Dash for 2D

Hey, as i am currently working on a 2D side scroller jump and run in UE5 for learning purposes I wondered why Dash can hardly be used in this scenario. It should be quite "easy" and rather fast to adapt it somewhat, after all it's pretty much the same, only that it's sprites that are placed around procedurally, usually on top of each other. I would love to see this feature added. :)...

Scatter distance based density.

Can you extend the falloff function a little? I would like to use the scatter function to place objects closer to another object. So the closer to the proximity object, the denser the scatter. And with the distance it should become less. Something like a distance fade. At the moment you can see that you are setting the density globally and working with a removal. The function that you want it to be dense in some places and not in others is missing. This function would also make it more efficient in my eyes. Sometimes I have to set the density to >0.95 and work with the removal. I guess this costs performance. ...

Tool window fix position

Please make it that the tools windows does not jump all the time to another position when you make a switch from one tool to another. It is really annoying. Appreciate all the efforts you make. You make UE enjoyable for me with Dash. 😁

Typ values with , Comma - not only with .

Please add the ability to enter values with , comma instead of just full stop. It really annoys me as I use a European (DE) keyboard. Thank you very much!

Challenge for Adnan or any Dash team member for next tutorial.

Hi Adnan or anyone else on the team who likes to make the tutorials for the Dash. Can you make something like this to show the power of Dash. I love desert landscapes. Could Dash help make this? I don't care if it takes longer then usual tutorial. I hope you can whip up a tutorial making something as advanced as this and show how easy it is because Dash is being used. Pick any of these and recreate it with Dash and any library you have access to to showcase the power of Dash to create amazing desert rocky environments that look cinematically epic. Hope you say: "You're on buddy!"...
No description

New BOARD Feature UI Tweak

Just installed 1.8 and was checking out the new BOARD feature. Looks really good. Noticed the menu rollover colors are not great IMO. I don't think it's related to my local setup...but could be. Just re-installed PurRef recently as a forgotten gem...now I don't need it!
No description

Newly created Surface Scatter only scattering assets on slopes.

So, I just created a surface scatter (The first one in the scene) and added my landscape surface, but instead of spawning the assets all over, they're only spawning on sloped angles, nothing on the flat areas. All default settings. Angle Mask is at 90. Now when I adjust settings like the angle mask, Min/Max Height Masks, etc, they react. But it's almost like there's a setting telling it not to spawn on flat surfaces. Has anyone else had this issue before?
No description

Level instances with Dash Tools like vines tool?

I'm wondering if it'd be possible to add vine tools to a level instance and then for each instance of a level instance something like the seed value could change so that way you could have different parts have different randomization for things like Vines.

Sorting by Alphabetical Order in the Dash Content Library

Hi guys, I think that a really cool improvement to Dash is to have a way to sort the assets alphabetically in the Dash Content Library. In my opinion, it doesn't even have to be an option, it could be the default sorting....
No description

Problem after converting a 5.3 project to 5.4

Dash scattered objects aren't editable anymore.

Scatter around an object

In one of the tutorials the guy scatters plants around an object just by selecting an object and the scattered material and clicking a button but I don't seem to have the same button, can someone please help? I would really appreciate it!
No description

feature request

feature request I have a question #dash . I have planted a large area of grass, how do I remove the don't need grass?...

help

I unable to open dash in unreal when I click it stuck 5 sec and normal, I unable to open the dash la

Enable Custom Thumbnails

Please enable custom thumbnails for individual assets in the content browser. I managed to change them manually by replacing the thumbnail.jpg image in ..\Documents\PolygonFlow\ContentLibrary\UnrealContentLibrary\AssetsLibrary (first two are custom) But the folder is hard to navigate since the name of the asset must be read from the json and also deleting and re-naming the files is cumbersome. I also suspect if i re-compute the thumbnail will be replaced with an auto generated one....
No description

Provides a reset button for modified parameters and filters for modified parameters

Hi! There are so many parameters in the Dash panel that it's sometimes hard to see at a glance which ones you've changed. I think we can learn from the default parameter Settings in UE, and display an icon for the modified parameter, and you can click this icon to restore the default value. And a filter button to only show the modified parameters. I think it's an improvement on the experience. Thanks!...