Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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Shaders on 1.19.2

I try to run DH with shaders on 1.19.2. I use DH 2.1.2-a and oculus 1.6.4. The shaders i use is BSL 8.2.09. I've seen some other people say its only from 1.20 but also seen people use shaders with DH on 1.19.2?...

game crashes every time i open the options menu

using fabric on lunar client (have indium)

Realms and Distant horizons

if i were to load all the lods on a singleplayer world of the seed can i transfer it into the realms folder? im on 1.21...

My friend Solo sees the chunks he walks on.

Hi guys good afternoon, I have a singleplayer world, I use the normal distant horizons. But my friend doesn't use it. It does not load the distant horizons as it should. He only sees the chunks that he walks through.

Fog Not Appearing With Complementary Shaders

I understand that if I have a shader enabled, DH lets the shader do the work of rendering fog in the distance. However, with Complementary Shaders it does not render any fog with DH turned on, terrain in the distance often pops in without a fade....

Just simply not working at all?

It just acts like I have it disabled

Black LOD chunks

I have read the faq, I'm pretty sure I don't have any light changing mods
No description

soo DH is not working at all. I've tried running it with mods, without any other mods/shaders

Nothing I do seems to fix it. I've made a new curseforge profile, added the mod in it, booted the profile up, made a singleplayer server, tweaked with my settings and the mod settings but nothing seems to get it to work. 1.20.1...

why wont DH work with shaders?

ive used this exact shader with DH before and it worked, perhaps because im using it with a mac this time? I tried increasing the ram in the launcher, but whenever I try having shaders AND DH enabled, it either doesnt show the LOD chunks with shaders or just crashes. is it just not possible on mac? im using latest versions of DH and Iris....

Warning saying "Framebuffer[1] isn't complete" followed by invalid framebuffer operations

I'm playing singleplayer and whenever I load into a world, I get a warning saying "Framebuffer[1] isn't complete" and then constant messages (every ten seconds or so) saying "OpenGl Error: 1286 (Invalid framebuffer operation)" How do I fix it?...
No description

Annoying message in chat

I just want to disable this text in chat.
No description

Any way I can rollback my nightly build to previous versions? Getting insta crashes.

I currently had it set to auto-update but I'm currently getting insta crashes. I don't think my logs will be of much use because I use so many other (client side) mods, as well as a third party launcher (ATLauncher) Here's my log nonetheless if you want it https://mclo.gs/uTKb22g If I could get some assistance on rolling back my build, that would be great! It was the past update or two that the insta crashing started. Before that I experienced nothing unusual. ...

What would I need for distant horizons to work on a server?

What would I need for distant horizons to work on a server?

I will legit pay someone to explain the ins and outs of the serverside DH mod.

As the title suggests I want to know everything I can about how DH works as a server side mod because I am building an smp and I want to know if DH is usable individually on a server or if I need to install it as a server side mod.

DH does not render LODs on ATM9

https://mclo.gs/j10jAK0 log file Hey! I want to run a slightly (a bit more building blocks mods etc) ATM9, but it doesn't seem to generate LODs. Am I missing something? I looked at incompatibile mods, but there's nothing that should be a problem, just Alex Caves, but I already applied a fix....

List of compatible shaders

Does anyone have or know where to find a list of the current shaders compatible with DH (latest version)?

DH 2.0 fabric crash with complementary shaders

I just installed DH 2.1.3 on fabric 1.21 along with sodium, indium, iris, fabric api and noisium. I am using complemntary shaders which I downloaded from a DH installation tutorial. Distant horizons and shaders both work fine when not used together. But when I render distant chunks with shaders my game crashes: ```The game crashed whilst unexpected error...
Solution:
use DH 2.1.2 or 2.1.0 from Modrinth or CurseForge