Fog Not Appearing With Complementary Shaders

I understand that if I have a shader enabled, DH lets the shader do the work of rendering fog in the distance. However, with Complementary Shaders it does not render any fog with DH turned on, terrain in the distance often pops in without a fade.
1 Reply
Miki_P98
Miki_P986mo ago
Contact the shader dev
Want results from more Discord servers?
Add your server