Ballisticyoda
DHDistant Horizons
•Created by Ballisticyoda on 7/4/2024 in #help-me
Fog Not Appearing With Complementary Shaders
I understand that if I have a shader enabled, DH lets the shader do the work of rendering fog in the distance.
However, with Complementary Shaders it does not render any fog with DH turned on, terrain in the distance often pops in without a fade.
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