30 Replies
ATM9 modpack
/logsstored
You should send your
latest.log
file to provide additional useful information.
Logs are located in the .minecraft/logs
directory.
On Windows: %appdata%\.minecraft\logs
On Linux: ~/.minecraft/logs
On Mac: ~/Library/Application Support/minecraft/logs
Please upload the file to mclo.gs instead of sending the raw file. This makes reading the contents of the file a lot easier and improves the chances of you getting the help needed.
After uploading the file, click on Save
and send the link.Did you apply the Alex caves fix?
https://discord.com/channels/881614130614767666/1035937813310484540/1175270562382233610
Will do now, my bad
Working now, however these glaciers seem to have some black artifacts
Yea that's a known problem with transparent blocks (ice in this case)
Not much you can do except disable transparency
How would I go about doing that? Or is that generally just not recommended
You can do that in advanced --> graphics iirc but water will look a lot worse
I would just keep transparency on unless you're planning on making an ice castle or something
That's not THAT bad
Different story with shaders nvm
In the server it doesnt seem to be working? Well, it kind of works, I can see some LOD chunks but like, it doesnt load any
Like uhhh...
@Yeshi (GMT+2) :peeposhy:
bit busy atm will maybe have a look later
Okay np
Alright so I fixed it
somewhat
there's just.. this ring everywhere I go
unless I went there and it's loaded
then it looks like this
how can I load these chunks without actually going to them? like in singleplayer
Tune overdraw prevention or reduce vanilla RD
You can install the #Server side fork on both the server and client
I have already done that
Increase DH RD on the server and wait
How do I go about doing that? Sorry
/config
To edit the config, press the button next to the FOV slider to edit the config.
The config file found in .minecraft/config/DistantHorizons.toml
edit the DH config file, but on the server