LOD chunks not being shaded
Currently using Complimentary, LOD chunks dont appear to be shaded, same with water.
I've fiddled with the settings and I've found the option to change the LOD shader (I think) but it will only give me Minecraft/Old lighting/None....
Solution:
looks like you dont have full shader support
sqlite corrupt after transfering it to a server
i dont know why its saying this because it works on the single player world
Pre loading chunks
whats the best way to preload chunks? i dont want to have to explore an area to see it, is there a way i can see it from when i spawn?, ive seen people say to use the Distant generation, but either i dont know how it works or it isnt working
doesnt work in general but i can see some signs of it
Hi, I have found out about Distant Horizons trough tiktok, and wanted to give it a try trough fabric and also install some other mods (i just took fabric api, sodium, indium, controlled, distant horizons, iris mod and framework) but as i loaded in the game and went trough every single setting of the DH it did not want to load the chunks. I have watched countless tutorials and it doesnt even let me use the /chunky command. i am playing in 1.20.1 singeplayer. Even with DH not working, i still have some stuff i want to ask you guys. How do i make the iris shader MOD to work? i havent seen any settings for it and i have tried putting it in my shader list, didint work.
i am also pretty new to the whole sodium indium and fabric api stuff too, so i struggled to download everything...
Not looking like images
Me and my friend made a modpack of about 100 mods and I went through and none of them looked like they would interfere with DH besides maybe oculus, but whenever I try and use curseforge to add it (1.19.2) the mod doesn’t look anything like the pictures and only loads like a handful more chunks, I’ve tried messing around with settings and even tried it in a world without any of the excess mods and yes I’ve turned up my ram but it still seems to not be doing what it looks like in the images I see...
Game Crashing Almost Instantly After Entering World
I'm quite unsure what I'm doing wrong as it's almost certainly a result of Chunky, yet I'm in desperate need of a pre-generation mod else DH itself is fairly underwhelming.
I've attempted to downscale both DH, and Chunky yet to no avail. I'm wondering if anyone has a potential solution, or alternative to Chunky perhaps?...
Shade in glass building
When I'm inside glass buildings there is an strange shade showing up. What is this? Can I fix it?
distant horizons changes quality preset automaticaly
for some reason, even when I manually enter for example the medium preset, the mod changes it automatically to custom. How can I force the game to have a preset I choose?
Gap between DH LODs and Loaded Chunks when using shaders
In a modpack I'm building, I've noticed that whenever I enable my shaders (Complementary Reimagined + Euphoria Patches) there is a weird faded gap between my loaded chunks and the DH LODs. When I have shaders off DH fills in the gaps but I have no idea what's causing the issue (still happens without Euphoria Patches)
Any help would be appreciated, thank you!...
Problems with DH
I've been trying for a couple days to fix this up, but no matter how I tweak DH settings, this always happens. Keep in mind, these chunks have already been rendered, but are showing up broken and staggered like this.
DH render distance doesn't work
Issue: DH renders different distances in different directions and doesn't load beyond the distance you can see on the screenshot
Modlist: See attached image (ignore zip)
No error messages
Multiplayer via essential...
After running /chunky on server, best way to generate LoDs?
I first generated my server chunks using /chunky in a 10K block radius with DH disabled. What's the best way to go about generating the LoDs for the server? I'm using the client-side version of DH and will distribute the DH LoDs files out to my friends, so I just need to generate the LoDs for myself first.
Some questions in particular:
- Is there a better way than just cranking up server view distance in server.properties as high as possible and flying around?
- Is there any way to visualize (with like a map or something) what chunks still need to have their LoDs rendered?...
Solution:
you can copy the world to singleplayer, open that world and generate all LODs, then move the LODs to the multiplayer folder
black screen
When i join the nether with the distant horizon mod installed my sreen turns black. I am able to walk around no problem but cant acces the menus and i dont see anything
Weird Colouring at the end of Vanilla chunks
hey all, ive used mods to disable all fog, im not entirely sure if what im looking at is fog or not and i dont know how to get rid of it
minecraft stick at loading screen
DH version: the latest one in #links-n-downloads
MC version: 1.20.1 with Fabric
system: macOS 14.5
I have tried to remove the config, but it doesn't work....
Solution:
So,
Controlify
and Zoomify
are not compatible, I have not found anything else relatedUpdated my distant horizen mod and my game keeps crashing
I am hosting a multiplayer world with my friends and I recently updated my distant horizen mod via the prompt when i opened the game, since then my game crashes a second or two after I load into the server. we are running on fabric server in 1.20.6.
Mods list-
Client side:
Chunky
cicada lib ...
Bliss shaders bugging out despite installing the appropriate version
Downloaded the bliss shaders from this link here: https://github.com/X0nk/Bliss-Shader and now my sky looks like this. Any fix?